This topic is for discussion of map #1650: Bickford-2 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1650)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1650) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1650)
Author: yum234 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=yum234)
Desc:
Fun map. It's deceptively tricky; things can get out of control fast. I was surprised by the
Spoiler
hidden anti-creeper
but it was a happy discovery.
Keep up the good work, yum234!
Quote from: Zaggy on November 10, 2012, 11:41:59 AM
Fun map. It's deceptively tricky; things can get out of control fast. I was surprised by the Spoiler
hidden anti-creeper
but it was a happy discovery.
Thank You for good comments. In game "happy discovery" improves the mood! ;)
yet another great map. thank you yum. are you a team? how can one person possibly crank out this many maps?
Quote from: kiskadee on November 10, 2012, 01:08:42 PM
yum, are you a team?
A funny question! :) I'm the one and very much like a genious CW2 game.
Quote from: yum-forum on November 10, 2012, 02:09:13 PM
A funny question! :) I'm the one and very much like a genious CW2 game.
Yum goes like an arrow to the design, and publishes without delay and hesitation. A clear mind, focus on the target, and some preset "seeder" maps make for the great speed.
While others doubt and rethink, test and crank numbers, yum goes for the goal and almost aways scores.
Disclaimer: I do not know yum, nor how he/she works. This is how I think the maps get out so fast and so copious, from what I have infered from having played almost all of them.