Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on November 08, 2012, 11:01:04 PM

Title: Custom Map #1641: Fountain of availability
Post by: AutoPost on November 08, 2012, 11:01:04 PM
This topic is for discussion of map #1641: Fountain of availability (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1641)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1641) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1641)

Author: yum234 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=yum234)

Desc:
Title: Re: Custom Map #1641: Fountain of availability
Post by: Folacin on November 11, 2012, 03:39:12 PM
Can someone give me a clue? I can build makers and a shield wall such that I can suppress the first emitters, but once the ground gives way, the drones eat me up.

I'm guessing that I need to access the resources hidden behind the diggable wall, but the gateway doesn't seem to emit digging particles (my apologies for undoubtedly using incorrect terminology).
Title: Re: Custom Map #1641: Fountain of availability
Post by: Grauniad on November 11, 2012, 03:47:28 PM
Block the anti-creeper from engulfing the gateway the emits dig packets. Use a shield. Then when you are ready, build micro-rifts to transport the dig packets to their desired location (which should also be free of anti-creeper).