Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on October 27, 2012, 06:01:06 AM

Title: Custom Map #1593: Creeper vs Anti-Creeper-4
Post by: AutoPost on October 27, 2012, 06:01:06 AM
This topic is for discussion of map #1593: Creeper vs Anti-Creeper-4 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1593)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1593) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1593)

Author: yum234 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=yum234)

Desc:
Title: Re: Custom Map #1593: Creeper vs Anti-Creeper-4
Post by: dean1968 on November 02, 2012, 07:44:33 PM
I must be missing something because I have tried using everything I can think of. I jusr cant get close to the creeper.
Title: Re: Custom Map #1593: Creeper vs Anti-Creeper-4
Post by: teknotiss on November 03, 2012, 12:02:31 PM
Quote from: dean1968 on November 02, 2012, 07:44:33 PM
I must be missing something because I have tried using everything I can think of. I jusr cant get close to the creeper.

hey dude, on ths mission i cut a path through to the AC from the top, to allow packets to avoid the creeper in the center, put a shield over it to keep up the AC pressure, and built a few launchers and phantom coils down by the gateway, once the launchers start to have an effect the AC will start to push back the creeper, and you just need to assist it.
hope that helps  8)
Title: Re: Custom Map #1593: Creeper vs Anti-Creeper-4
Post by: burguertime on November 06, 2012, 01:22:56 PM
Yum, make different fields for creeper and anticreeper... In this one, you cannot use AC to fight back to the emitter because the field pushes its back, and you do not let us have repuls(a/e/o)rs.