Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on September 03, 2012, 08:01:04 AM

Title: Custom Map #1401: Dig Saving-3
Post by: AutoPost on September 03, 2012, 08:01:04 AM
This topic is for discussion of map #1401: Dig Saving-3 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1401)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1401) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1401)

Author: yum234 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=yum234)

Desc:
Title: Re: Custom Map #1401: Dig Saving-3
Post by: koker93 on September 04, 2012, 09:10:16 PM
Not sure why you are getting down voted.  Maybe because there is a period of inactivity while waiting for the digger portal to finish digging out the path to the capsule.  But that was the point of the map - cutting off the digger portal at the correct moment with the anti creeper.
Title: Re: Custom Map #1401: Dig Saving-3
Post by: teknotiss on September 05, 2012, 09:48:18 AM
Quote from: koker93 on September 04, 2012, 09:10:16 PM
Not sure why you are getting down voted.  Maybe because there is a period of inactivity while waiting for the digger portal to finish digging out the path to the capsule.  But that was the point of the map - cutting off the digger portal at the correct moment with the anti creeper.
tricky, clever and difficult maps get downvotes, the voting system is more a statement of popularity than anything else. the more downvotes a map has the harder it is in general, there are a few exceptions to this rule  ;)
Title: Re: Custom Map #1401: Dig Saving-3
Post by: yum-forum on September 05, 2012, 11:51:24 AM
Thank You for good explanation. I hope that after some time users with negative vote return back and
try to win and enjoy the game. Is it too optimistic?
Title: Re: Custom Map #1401: Dig Saving-3
Post by: teknotiss on September 05, 2012, 01:07:37 PM
yes, it probably is too much to ask, the majority of users just play a map and downvote vote if it is too hard or too tricky. very few of the total users visit the forums as far as i can work out. (does a moderator have a forum/total user base set of numbers? just interested, not really important).
shame, but there you go.  :(
Title: Re: Custom Map #1401: Dig Saving-3
Post by: yum-forum on September 05, 2012, 02:51:06 PM
It seems that downvote the map mainly occure in case if map unusual and seems too hard to win quickly.
In this case usually number of negative vote much more than number of score (finished games).
Efforts for understanding map idea sometimes is distressing. 
Title: Re: Custom Map #1401: Dig Saving-3
Post by: koker93 on September 06, 2012, 07:26:50 PM
I liked the machanics of your map, and did not really find it hard in terms of what to do.  digger packets are blocked by anti creeper - so you block the digger path at the proper moment...

Dont let the downvoters stop you.  The map was fun.