Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 28, 2012, 07:01:03 PM

Title: Custom Map #1391: A. N. T. Ch4: History Pt. 2
Post by: AutoPost on August 28, 2012, 07:01:03 PM
This topic is for discussion of map #1391: A. N. T. Ch4: History Pt. 2 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1391)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1391) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1391)

Author: Kilroyinc (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Kilroyinc)

Desc:
Arriving at the Moon, our favorite crew begin their search for Thrade only to be ambushed by the new enemy. Can they defeat the enemy ship and find Thrade in time? (This is chpt. 4 of the "A New Threat" series. Sorry for the long wait. Play the first three chapters to understand what is going on. Read conversations. They contain hints as to how to win.)
Title: Re: Custom Map #1391: A. N. T. Ch4: History Pt. 2
Post by: SmileyCoder on August 28, 2012, 09:23:46 PM
Well done. Good plot, good balance.
Title: Re: Custom Map #1391: A. N. T. Ch4: History Pt. 2
Post by: grega on August 30, 2012, 10:39:04 PM
Very nice! I have played through these first 4 chapters, and enjoyed them thoroughly. They're challenging but not impossible, complicated because of the lack of tech. I like them. When is chapter 5 coming out?
Title: Re: Custom Map #1391: A. N. T. Ch4: History Pt. 2
Post by: joshuad156 on September 12, 2012, 11:41:17 PM
Very solid map.  Not too challenging, but enough so to make it interesting.  I think it would be even more interesting to remove the bunkers in the last room.  Make it more of a challenge to reach the end in time!  (made it first time without REALLY trying until the end)

Good story too.  Maybe a tad on the excessive side for how often it interrupts play, but still good.
Title: Re: Custom Map #1391: A. N. T. Ch4: History Pt. 2
Post by: 4xC on September 13, 2012, 10:13:13 AM
Great map. Like the double build direction and the AC emitter. I must ask: what is the most effective way to get AC to the chamber that the second to last holocube is in. If there wan no ore left, what then? Not that I am often troubled by this.
Title: Re: Custom Map #1391: A. N. T. Ch4: History Pt. 2
Post by: pocketdare on December 31, 2013, 02:53:57 PM
Ah... nice reminder to destroy the portal near the ship at the end. Thanks :)  And since when did Thrade become Yoda? "... happy you found me an I..."