Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 24, 2012, 02:01:04 PM

Title: Custom Map #1380: The Research Reactor
Post by: AutoPost on August 24, 2012, 02:01:04 PM
This topic is for discussion of map #1380: The Research Reactor (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1380)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1380) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1380)

Author: PurpleYouko (http://knucklecracker.com/creeperworld2/viewmaps.php?author=PurpleYouko)

Desc:
The crew have been sent on a rescue mission but they have emerged into what looks like a giant creeper reactor. And it's activated.
Title: Re: Custom Map #1380: The Research Reactor
Post by: PurpleYouko on August 27, 2012, 01:11:46 PM
Lots of people giving it the thumbs down.

Care to tell me why?
Title: Re: Custom Map #1380: The Research Reactor
Post by: SmileyCoder on August 28, 2012, 01:14:23 AM
Most maps that are harder then easy gets thumbs down from people who can't solve it. I thought it was a good map, with clever setup.
Title: Re: Custom Map #1380: The Research Reactor
Post by: Cavemaniac on August 28, 2012, 06:15:24 AM

What SC said.

I loved it - though I have yet to post a a score on it, and I've spent over 2 hours on the durn thing!

Don't get discouraged, keep making maps and I'll keep modding them for you.

I voted to approve your map for release to the community, as did 9 other map mods, and boy - have we seen some maps...

You got a public positive comment on your map from Karsten75, and he's probably the most exacting mod/forum member I've ever encountered - congratulations!
Title: Re: Custom Map #1380: The Research Reactor
Post by: koker93 on August 28, 2012, 07:39:12 PM
really great map man.  I would guess the other are correct.  If there is a twist to a map the people who dont see the twist give it a thumbs down and move on.  There are so mony maps now that a casual player does not have to try and figure yours out.  He just downloads a different one.

I had a similar idea for creeper conversion and played with the editor for 2 days trying to figure out how to do it.  Nicely done.

Spoiler
There is a field path for anti creeper right down the center.  Just dig a path for the anti creeper and wait for it to do its thing...
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