Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 22, 2012, 02:01:04 PM

Title: Custom Map #1371: Rescue
Post by: AutoPost on August 22, 2012, 02:01:04 PM
This topic is for discussion of map #1371: Rescue (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1371)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1371) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1371)

Author: cha (http://knucklecracker.com/creeperworld2/viewmaps.php?author=cha)

Desc:
Save the capsule to win, the creeper must disappear to pass. There are two choices, one medium and one hard, make your choice.
Title: Re: Custom Map #1371: Rescue
Post by: SmileyCoder on August 22, 2012, 03:27:16 PM
Different and interesting.

I don't really understand the down-votes, I thought it was well done.
Title: Re: Custom Map #1371: Rescue
Post by: Gabar on August 22, 2012, 03:53:53 PM
Curiously I have no problem going the hard way, but I can't beat the medium.....
Because of the fields.

Anyway, I liked it.
Title: Re: Custom Map #1371: Rescue
Post by: clbuttic on August 22, 2012, 04:39:07 PM
Medium looks impossible: The creeper from the first emitter in Hard Mode leaks out of the channel and is teleported to the rift of Medium Mode.

(http://zashare.co.za/image/screencap16.png)

Great concept none-the-less!
Title: Re: Custom Map #1371: Rescue
Post by: Spatchcock on August 22, 2012, 04:53:25 PM
What clbuttic said.

I like this map, but I downvoted it because the medium side is broken.