This topic is for discussion of map #1371: Rescue (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1371)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1371) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1371)
Author: cha (http://knucklecracker.com/creeperworld2/viewmaps.php?author=cha)
Desc:
Save the capsule to win, the creeper must disappear to pass. There are two choices, one medium and one hard, make your choice.
Different and interesting.
I don't really understand the down-votes, I thought it was well done.
Curiously I have no problem going the hard way, but I can't beat the medium.....
Because of the fields.
Anyway, I liked it.
Medium looks impossible: The creeper from the first emitter in Hard Mode leaks out of the channel and is teleported to the rift of Medium Mode.
(http://zashare.co.za/image/screencap16.png)
Great concept none-the-less!
What clbuttic said.
I like this map, but I downvoted it because the medium side is broken.