Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 06, 2012, 11:01:05 AM

Title: Custom Map #1328: SEMICONDACTOR
Post by: AutoPost on August 06, 2012, 11:01:05 AM
This topic is for discussion of map #1328: SEMICONDACTOR (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1328)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1328) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1328)

Author: yum234 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=yum234)

Desc:
Hello! It is my 3rd attempts to create map. Hope, You will get plesure when play it.
Title: Re: Custom Map #1328: SEMICONDACTOR
Post by: joshuad156 on August 07, 2012, 03:26:17 AM
Decent map.  I think the emitter health could have been scaled back a little, but the concept was really good.  Had to play it in the fastest speed waiting for all those nullifiers to blow.  zzz zzz zzz.

Keep trying though!
Title: Re: Custom Map #1328: SEMICONDACTOR
Post by: Cavemaniac on August 07, 2012, 06:02:20 AM

I really liked you map - the most fun I've had all week!

It was really well balanced in that you had to chose between forging ahead, making progress, or consolidating your gains.

I went for the fastest time possible, and as such I was always struggling to balance my energy needs with my production capability.

Make more like this!

Make maps that YOU like to play.

Awesome random backdrop picture by the way!
Title: Re: Custom Map #1328: SEMICONDACTOR
Post by: grega on August 07, 2012, 11:17:54 PM
I like the idea, it has promise. But it was a pretty tedious time, and 30 minutes in I got bored. Maybe the same idea, but scaled back to less repeated nullifying and less of that giant room. Really, a good idea but too large a scale to hold my interest.
Title: Re: Custom Map #1328: SEMICONDACTOR
Post by: toastkid on August 08, 2012, 02:09:17 PM
Liked this map - did it in about 17 mins but know i could do it much faster.  Not very difficult but a good speed map as there's lots of different ways you could tackle it.