Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on April 17, 2010, 01:15:46 PM

Title: Custom Map: River Valley
Post by: AutoPost on April 17, 2010, 01:15:46 PM
This topic is for discussion of map: River Valley (http://knucklecracker.com/creeperworld/mapcomments.php?id=231)
(http://knucklecracker.com/creeperworld/thumb.php?id=231) (http://knucklecracker.com/creeperworld/mapcomments.php?id=231)

Author: ItsFunToLose (http://knucklecracker.com/creeperworld/viewmaps.php?author=ItsFunToLose)

Desc:
[UPDATE] The dam is about to burst and speed is of the essence.
Hard to win, hard to lose. You'll be here a while.
Updated: Terrain tweaks to prevent an unintended relay path
Update: Terrain fixed and starting structures reduced. If you can't make it in time, blame Alwego :-p
Title: Re: Custom Map: River Valley
Post by: UpperKEES on July 08, 2010, 10:14:11 PM
Original start off! I enjoyed playing it, but wouldn't rate it Expert Only. I overbuilt a little, so there's about 1-2 minutes to gain.
Title: Re: Custom Map: River Valley
Post by: Sqaz on July 09, 2010, 08:58:10 AM
Yep, not expert only at all, only the start is a bit difficult, but the totems are placed way to easy, you only have to connect one through fighting, as one can be connected just by collectors and the other one by bridging the city.
Title: Re: Custom Map: River Valley
Post by: UpperKEES on July 09, 2010, 09:13:56 AM
Great time Sqaz!  8)

The funny thing is that I tried to avoid connecting to the totems with OC while building the last relays, but when I had to charge them I used blasters and a collector. :P So I overbuilt even a lot more than I already concluded. I guess that's what you get when you play maps at 4:14 AM.... ;)
Title: Re: Custom Map: River Valley
Post by: DethbyIT on May 13, 2011, 03:17:40 PM
Will someone tell my why that Blaster in the OC socket won't activate?
I managed to build Relays/Collectors all the way across, but now can't set OC down and commence fighting.
Thanks,
dbit
Title: Re: Custom Map: River Valley
Post by: mthw2vc on May 13, 2011, 04:45:59 PM
Locked units do not activate'unlock' until you land the city while connected to them.
Title: Re: Custom Map: River Valley
Post by: DethbyIT on May 13, 2011, 05:27:13 PM
Yikes!
I'm going to have to 'land' in the Creeper?
I guess it is going to be a really quick landing and take-off.
(The pilots call that a "touch-and-go".)

Thanks for the tip - give me a couple of minutes...make that a few minutes...to try.
dbit
Title: Re: Custom Map: River Valley
Post by: UpperKEES on May 13, 2011, 05:40:29 PM
You can survive with OC in the Creeper for quite a while, so don't worry. I often do it to charge the final totem(s) while bridging.
Title: Re: Custom Map: River Valley
Post by: DethbyIT on May 13, 2011, 05:50:56 PM
All right!
Thank you both - I managed to survive.

On to the next one from "ItsFunToLose".
dbit
Title: Re: Custom Map: River Valley
Post by: ItsFunToLose on June 05, 2011, 09:15:38 AM
WOW! its nice to see this game is still being played.  I haven't been on this site in ages.  Reading your comments is fun.  Thanks for playing the maps.
Title: Re: Custom Map: River Valley
Post by: fridge on May 11, 2014, 05:13:31 PM
Hmmm...I think im best player  :D I used 9 blasters and some energystore.