Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on June 24, 2012, 10:01:14 AM

Title: Custom Map #1226: Chess
Post by: AutoPost on June 24, 2012, 10:01:14 AM
This topic is for discussion of map #1226: Chess (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1226)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1226) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1226)

Author: Real Andy (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Real+Andy)

Desc:
Creeper vs Anticreeper. My First CW2 map.
Title: Re: Custom Map #1226: Chess
Post by: JmfR on June 24, 2012, 12:28:15 PM
Great Map.. almost gave up due to the slow start but I stuck it out glad I did make some more
Title: Re: Custom Map #1226: Chess
Post by: Helper on June 24, 2012, 08:38:36 PM
Great game, but I have to seriously re-evaluate my technique.
Thank you for making it.
Title: Re: Custom Map #1226: Chess
Post by: teknotiss on June 24, 2012, 09:00:34 PM
dig in straight (balanced) lines and get that cbomb tech early.
i aimed at reactors then cbombs/shields then beacons, grabbing the other stuff on the way. only went for reactor, energy store/speed and reduce unit cost techs to start and only built reactors and cbombs. (except for the drone room, i built 8 blasters to be sure)
the chambers can cancel each other out as you dig down.
then cbombs and shields does the trick  ;)
hope that helps  8)
Title: Re: Custom Map #1226: Chess
Post by: Helper on June 25, 2012, 09:13:54 AM
Quote from: teknotiss on June 24, 2012, 09:00:34 PM
hope that helps  8)

Did it ever!
Down from 40+ minutes - great advice. Thank you.
Title: Re: Custom Map #1226: Chess
Post by: teknotiss on June 25, 2012, 10:32:45 AM
no worries!  8)
i'm still having issues with "#1216 the places we go" although your comments have got me going in the right direction now, so also thanks for the help  ;)
Title: Re: Custom Map #1226: Chess
Post by: Helper on June 25, 2012, 12:36:37 PM
Tek - I posted a couple of screen grabs for you over there.
Hope it helps.
Title: Re: Custom Map #1226: Chess
Post by: joshuad156 on June 26, 2012, 12:20:12 AM
Interesting map.  At first, I thought it would take FOREVER to get the reactors so I could use weapons.  Then, once I figured out to dig straight down the vertical walls it wasn't so bad.  Took a few attempts to get something decent going.

I do wish you had put the beacon near the top, so you weren't forced to take the ship down into the board and just kind of ease the dig a little more, but I'm sure this was totally on purpose.

Overall, a very unique and enjoyable map.
Title: Re: Custom Map #1226: Chess
Post by: Bongo on July 02, 2012, 10:32:07 PM
I liked it a lot, but you are evil for putting the Beacon on the bottom. :P
Title: Re: Custom Map #1226: Chess
Post by: Ebon Heart on July 02, 2012, 11:11:27 PM
the title alone guartantees my approval. :P Great map, downloaded it earlier out of curiosity and got about half way through, I'll have to finish it later. :D
Title: Re: Custom Map #1226: Chess
Post by: viper00900 on July 03, 2012, 07:36:10 PM
i dug down the line next to the repulsers, built one and it got the ac and creep moving much much faster,  didnt take as long the win after that.  loved the map