This topic is for discussion of map #1185: Logic (fixed) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1185)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1185) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1185)
Author: stewbasic (http://knucklecracker.com/creeperworld2/viewmaps.php?author=stewbasic)
Desc:
A gimmicky level involving logic gates.
			
			
			
				Unfortunately, it's possible to subvert the challenge by 
Spoiler
destroying the launchers
 
			 
			
			
				Yeah, I think some of us tried to contact stewbasic about that, I don't think he answered.
			
			
			
				yeah no reply. 
no worries he'll sort it next time i reckon
			
			
			
				Sorry, I didn't see your message in time. For some reason I thought you couldn't select units that weren't in a beacon's range. Can't think of any way to fix that... ah well.
			
			
			
				well you don't need them in this map.  ;)
i found they prevented me from winning so i switched them off and forgot to switch on any blasters. then creeper started moving and it auto won.
i can see what you trying to do here, keep at it you'll fix it at some point.
if your not sure about a map you can ask for map testers just put a post in "Custom Map Discussion" and i'll have a go, i know others will help too.
have fun dude and keep at it!  8)