Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on June 03, 2012, 04:01:05 PM

Title: Custom Map #1161: Demons from the deep
Post by: AutoPost on June 03, 2012, 04:01:05 PM
This topic is for discussion of map #1161: Demons from the deep (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1161)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1161) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1161)

Author: JPR (http://knucklecracker.com/creeperworld2/viewmaps.php?author=JPR)

Desc:
Title: Re: Custom Map #1161: Demons from the deep
Post by: JmfR on June 04, 2012, 12:57:42 PM
Gave it a thumbs up but the surprise was a bit to strong I literaly set up and went and watched a rerun of a show came back and still had to clear more after running high speed for almost an hour
Title: Re: Custom Map #1161: Demons from the deep
Post by: grega on June 11, 2012, 10:58:28 PM
I've played this one some 5 times now. I really like it a lot. The phantoms put on some early pressure, the distribution of the generators keeps the attacks interesting, and the creeper's excavation provides surprises and gotchas later on if you lose track of them. Really well done, and my favorite custom map so far.

The latter half, I found that I can excavate everything, and I mean the entire bottom half of the map, and let the machines run on autopilot while I go get coffee. The last 1/3 of the map kinda turns into a mindless grind at that point. Maybe some solid rock would make less effective this mindless mass excavation? Or maybe just trimming out that section, so there are the 9 stars at the top and then the 3 bottom chambers, without the middle section.
Title: Re: Custom Map #1161: Demons from the deep
Post by: pocketdare on September 15, 2013, 12:53:10 PM
Nice map - well thought out and fun. Probably could have been about a 1/3 shorter and agree with previous post that the embedded creeper didn't need to be quite as powerful. But a good run