Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on May 16, 2012, 01:01:09 AM

Title: Custom Map #1106: BioHazard
Post by: AutoPost on May 16, 2012, 01:01:09 AM
This topic is for discussion of map #1106: BioHazard (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1106)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1106) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1106)

Author: JmfR (http://knucklecracker.com/creeperworld2/viewmaps.php?author=JmfR)

Desc:
Save the Admiral. Clear it if You DARE!
Title: Re: Custom Map #1106: BioHazard
Post by: Karsten75 on May 16, 2012, 09:53:19 AM
Frankly I don't get the "unforgiving" map moderator comment. This is a very interesting and challenging map and I regret that I didn't try to clear the creeper, but instead went for the survival pod. I"m still debating if I want to run at it again, "just because it's out there."

Good work and very interesting fields!

Edit: Booyah!

It would be possible to destroy all emitters and creeper using CBs only, there is really no need for the Dark Beams. :)
Title: Re: Custom Map #1106: BioHazard
Post by: Kithros on May 17, 2012, 04:15:48 AM
Was more interesting to speed run than I originally thought it would be - though clearing out the creeper seems like it would be rather tedious to me rather than challenging.
Title: Re: Custom Map #1106: BioHazard
Post by: Karsten75 on May 17, 2012, 08:38:05 AM
Quote from: Kithros on May 17, 2012, 04:15:48 AM
Was more interesting to speed run than I originally thought it would be - though clearing out the creeper seems like it would be rather tedious to me rather than challenging.

Agreed.  Just did it because....  well, it was there.
Title: Re: Custom Map #1106: BioHazard
Post by: krf19053 on May 21, 2012, 09:17:42 PM
Quote from: Karsten75 on May 16, 2012, 09:53:19 AM
but instead went for the survival pod.


How'd you get to the survival pod? I'm pretty good with most maps, but am getting my butt kicked by this one, the bottom creeper always gets to my pod long before I will. I'm sure I'm missing something obvious, but would love a hint!
Title: Re: Custom Map #1106: BioHazard
Post by: Karsten75 on May 21, 2012, 11:24:21 PM
Quote from: krf19053 on May 21, 2012, 09:17:42 PM
Quote from: Karsten75 on May 16, 2012, 09:53:19 AM
but instead went for the survival pod.


How'd you get to the survival pod? I'm pretty good with most maps, but am getting my butt kicked by this one, the bottom creeper always gets to my pod long before I will. I'm sure I'm missing something obvious, but would love a hint!

Fixed your quotes. :)

I just blasted straight down the middle.
Title: Re: Custom Map #1106: BioHazard
Post by: JmfR on May 28, 2012, 07:00:24 PM
I was realy disappointed this map got negative reviews its a fairly moderate run and I realy got a kick out of the manipulation of the creeper using the fields this was My favorite one :'(
Title: Re: Custom Map #1106: BioHazard
Post by: Helper on June 09, 2012, 06:19:51 PM
Very fun game to play.

I can understand the 'unforgiving' comment - there are a couple of places where you might be surprised and (probably) need to go back to a save point.