This topic is for discussion of map #1047: The conver-sensation (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1047)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1047) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1047)
Author: Mhunsche (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Mhunsche)
Desc:
This creeper behaves very odd. Can you figure out the trick to this map? Don't give up!
This is a challenging map. Very cool idea. It took me a while to figure out that when the A. C. got up to a certain density it would turn into bad creeper. It makes you rethink your way of doing things when you have cleared out the creeper in a room and all you have left is anti creeper building up to critical mass. When it does, it changes to bad creeper and can leave you trapped. Great concept :)
My question is, how do you get the creeper to convert by itself?
A very nice map, great concept. Also took me a while, just nuking it with conversion bombs, before I got it. Great map!
Quote from: Kilroyinc on April 21, 2012, 02:19:41 AM
My question is, how do you get the creeper to convert by itself?
It was a mistake at first, actually. I never meant it to happen.
It's a glitch in the game.
When you create creeper in the editor and max it out, it will go to a maximum of about 2100M. You just cant create a higher density.
When you force the density up (by fields or gravity), it goes over the 'critical point' and changes to AC.
Try it ;)
Creative and different kind of challenge. I like the change in strategy.
i believe it's at 2147M then it flips over the the other state, ac to c and c to ac.
Yeah - great idea, accidental or not. I couldn't work out how to get the creeper in the lower-right chamber to trigger over into AC, had to just fight through with a ton of conversion bombs. Cool and very original map :-)
well, i forgot about cbombs :(