Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on April 13, 2012, 05:01:04 PM

Title: Custom Map #1028: Time
Post by: AutoPost on April 13, 2012, 05:01:04 PM
This topic is for discussion of map #1028: Time (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1028)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1028) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1028)

Author: Bram van de Gevel (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Bram+van+de+Gevel)

Desc:
There's a time limit here, get the micro rift before it is impossible to rift down! Shields are helpfull in this one.
Title: Re: Custom Map #1028: Time
Post by: Preston... 404 on April 21, 2012, 10:10:11 PM
This was very unique (at least I've never played one like it before). I also like the difficulty of the map. It wasn't too hard to where it became a very long drawn out and boring map, but at the same time it was not ultra-easy. Great balance on that part.
Title: Re: Custom Map #1028: Time
Post by: Helper on June 13, 2012, 08:14:02 AM
Excellent fun - worth replaying.
Thanks.
Title: Re: Custom Map #1028: Time
Post by: DanHall4Freedom on May 08, 2013, 06:03:49 PM
I am finding that as I take my time (after establishing control of the situation) I like to keep one element alive and clean up the area before I Win (so to speak) and take time to enjoy looking at the construction of the map and consider the TIME put into making it. And then I destroy that final enemy element or pick up the last collectible.