This topic is for discussion of map #1028: Time (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1028)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1028) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1028)
Author: Bram van de Gevel (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Bram+van+de+Gevel)
Desc:
There's a time limit here, get the micro rift before it is impossible to rift down! Shields are helpfull in this one.
This was very unique (at least I've never played one like it before). I also like the difficulty of the map. It wasn't too hard to where it became a very long drawn out and boring map, but at the same time it was not ultra-easy. Great balance on that part.
Excellent fun - worth replaying.
Thanks.
I am finding that as I take my time (after establishing control of the situation) I like to keep one element alive and clean up the area before I Win (so to speak) and take time to enjoy looking at the construction of the map and consider the TIME put into making it. And then I destroy that final enemy element or pick up the last collectible.