This topic is for discussion of map #1010: Creeper-Conversion 2 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1010)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1010) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1010)
Author: malibo29 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=malibo29)
Desc:
The water is poisoned. You have to uncontaminate the sources.
			
			
			
				best lvl
			
			
			
				Very nice map.  It took me a few restarts to figure out how to break out.  One question, How do you set it so the nullifier converts creeper emitters to anti-creeper emitters?  That is a really cool touch. :)
			
			
			
				i just tested this.
 you place an AC emitter on the map with 1+ HP more than the creeper emitter you place on top of it
you also need to increse the creeper emitter strength and/or speed, or decrease the AC emitter strength and/or speed
eg
1 creeper emitter: 
Health          1
Start            15
Density        10000
MaxDensity  100000 
Interval         15
1 AC emitter
Health          2
Start            15
Density        10000
MaxDensity  100000 
Interval         30
if the stats are the same they cancel each other out, and the creeper emitter will only be as strong as density minus the ac emitter density.
hope that helps! ;D 
			
			
			
				Quote from: Kilroyinc on April 13, 2012, 09:47:19 PM
  How do you set it so the nullifier converts creeper emitters to anti-creeper emitters?   
Stack a creeper emitter on top of an AC emitter making sure that the AC emitter has 1 MORE hit point of damage than the creeper emitter.
			
 
			
			
				Very creative level. Enjoyable and doable (but not simple.)