Knuckle Cracker

Creeper World => Suggestions => Topic started by: J on April 09, 2010, 10:53:05 AM

Title: story
Post by: J on April 09, 2010, 10:53:05 AM
I want to make a story (and mayby other players too) and for that i have created this list.

Ending text (for if you win and mayby as you lose)
Creeper Nexus (simply a bigger emitter)
Time line (that after some time a message/artifact/tech appears)

Whith this things you can build your own maps like Loki.
Title: Re: story
Post by: UpperKEES on April 09, 2010, 11:39:08 AM
The Nexus just looks different; you can set the intensity of a normal emitter to 1000, which you probably know (and is much stronger than the Nexus on Loki).

I agree with the other two proposals, but they've been suggested before. I'm not sure if there's gonna be an update with new functionality like an ending text, as I read here (http://knucklecracker.com/forums/index.php?topic=1003.msg8750#msg8750) that Virgil is spending all of his time on a new game; a sequel of CW. Maybe some suggestions made here will be taken into account during development.
Title: Re: story
Post by: J on April 09, 2010, 01:22:57 PM
Ok. Mayby it is the reason that there are no updates for the game last month. :'(
But I like a new game like CW. :D ;D 8) :P :)
Title: Re: story
Post by: Daos on April 09, 2010, 03:39:49 PM
The closest way to timelines is placing artefacts on a certain distance that could only be reached after x Seconds.

The closest way to an ending text is placing an artefact on top of a totem that could be activated at last.
Title: Re: story
Post by: mothwentbad on April 10, 2010, 11:26:03 PM
ooh, it's in the works? That is good. I look forward to details.
Title: Re: story
Post by: F0R on May 14, 2010, 06:55:26 PM
to bad there is only 1 boss lvl
Title: Re: story
Post by: J on May 15, 2010, 05:17:44 AM
You can discussion further on the topic all the things I like that going to be changed (http://knucklecracker.com/forums/index.php?topic=2796.0)

Quote from: Daos on April 09, 2010, 03:39:49 PM
The closest way to an ending text is placing an artefact on top of a totem that could be activated at last.
On the map I want it you can choose all totems at last.  (5 totems)