Anti Creeper Vortex

Started by Devourer, June 08, 2014, 12:30:02 AM

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Devourer

So maybe this is just a super obvious thing that I haven't figured out because I don't see any forum posts or google results that reference it, but why do very large concentrations of creeper produce anti-creeper? People know about it I'm sure because there was a story level in CW3, planet Ruine in system Egos, that deliberately showcased the reaction. There were two subspace-slip emitters spiraling around each other, and abruptly at creeper density 2150 the entire stack transformed into anti-creeper. This seems to also be a reaction in CW2, where creeper transforms into anti-creeper at the max density, at 2 billion density. Why does this happen? Is it just Virgil trying to cut down on extremely large pools of creeper?  ???

kwinse

I don't think there's an in-universe reason given, but it's Integer overflow. Though there's a CRPL command in 3 to set the maximum creeper level, preventing it from reaching that point (and a separate command for anti-creeper).

Devourer