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#1
Quote from: Cesser on Today at 02:14:51 PMWhat's the initial strategy here? I can only get 8 reactors at the start and then I get stuck.

Try using the terp and a shield to clear a path to the goodies

Spoiler
You can grab at least 12 of the reactors at the start but it's doable with 8.  I got the three packs on the left by landing the command node near the center and then scooting it around a bit.  You gotta terp a path over to connect to the totem and the other pickups, it'll take a while with only 1 terp and limited energy but a shield and a cannon will do.  Doesn't need to be 10 height, 7 works if you're clearing the area as well.  Once you reach the bertha that speeds things up and helps you get the nullifier
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#2
Ships / Ship #6079: Irep Mk3. Designe...
Last post by AutoPost - Today at 07:12:37 PM
This topic is for discussion of ship #6079: Irep Mk3


Size: 23x23
Designer: Irep

Desc:
#3
Farsite Colonies / Custom Map #5036: LAGVIZILA. ...
Last post by AutoPost - Today at 06:56:21 PM
This topic is for discussion of map #5036: LAGVIZILA


Author: Danu
Size: 320x200
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#4
It sure feels like there's a possibility of a start in the upper right but I can't imagine how to actually pull it off.
#5
Farsite Colonies / Custom Map #5035: Gotcha 2 : M...
Last post by AutoPost - Today at 05:34:26 PM
This topic is for discussion of map #5035: Gotcha 2 : Mare Nostrum


Author: Heisenberg
Size: 297x220
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#6
Farsite Colonies / Custom Map #5034: Super easy. ...
Last post by AutoPost - Today at 04:52:08 PM
This topic is for discussion of map #5034: Super easy


Author: ptpt
Size: 121x121
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#7
What's the initial strategy here? I can only get 8 reactors at the start and then I get stuck.
#8
Farsite Colonies / Custom Map #5033: Cursor LPAC....
Last post by AutoPost - Today at 01:10:08 PM
This topic is for discussion of map #5033: Cursor LPAC


Author: Flooo
Size: 200x320
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#9
This topic is for discussion of map #11158: 276 - Oberbrombach V2


Author: Rennervate / AlexX
Size: 256x240

Desc:
I received harsh criticism for the first version of this map. I hope I managed to make the map a little more interesting.
#10
Colonial Space Map Discussion / Custom Map #11157: The Climb. ...
Last post by AutoPost - May 24, 2024, 10:01:25 PM
This topic is for discussion of map #11157: The Climb


Author: TrashGoblin
Size: 64x256

Desc:
Can YOU make The Climb?