Help, HQ Lost Forever

Started by FOXX, December 05, 2016, 07:22:36 AM

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FOXX

Hello Everybody,

I had made some maps for Particle Fleet (5 so far) now i am working on some new ones but something terrible has happened.
I explain. With my maps in general settings i have Fail Mission on HQ Loss ticked on.
For this mission i also put the red emergent on. So later in the map there was some red emergent wich i wanted away. So i placed the HQ for shooting at the emergent. Well, that was not succesfull and my HQ blew up.
Now it says instead of placing the HQ it says Lost Forever !!!!!!!
AAAArrrggghhhh
I put a lot of work in this map so i really don't want to do it all over again.
Is there a way to fix this???
Greetings,
FOXX
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS

kajacx

#1
Have you tried turning "fail on HQ loss" back off, spawn your HQ, and then turn it back on? Might just work.
Why do work yourself, when you can write a program that will do the work for you.

Relli

As of version 1.0.3b1, if you press the Reset Time button in the editor, the HQ will be restored to working order.
As for the emergent, you can simply move your mouse over them and press Delete to get rid of them. That should solve both your problems, hopefully.

FOXX

Thank U kajacx and Relli for your replies

I have tried switching 'fail on HQ loss' off but that doesn't spawn the HQ back
I use version 1.02 so soon upgrade to the next version.
Delete works for the emergent, thanks for the tip!!
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS