Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on November 21, 2023, 01:14:56 PM

Title: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: AutoPost on November 21, 2023, 01:14:56 PM
This topic is for discussion of map #10956: Childish attempt at PAC 2
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10956)

Author: Martin Gronsdal
Size: 120x120

Desc:
this is my second PAC map. Many thanks to Rennervate / AlexX for the PAC files, and for information on how to use them. Thanks to Mr. builder17 for useful tips. Map is super easy, but after all, it's my second go at it! I'd appreciate your feedback in the forums... #PAC #Play As Creeper
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: lsvburn on November 21, 2023, 02:36:27 PM
I conquered the map without the completion event triggering. What am I missing?
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: spirix on November 21, 2023, 02:37:51 PM
same here, got the "all humans have been purged" but no end map button to submit score
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Martin Gronsdal on November 21, 2023, 02:50:48 PM
we should never purge any humans! Maybe that's the problem? Oh wait, that is the very point of a PAC map...
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Martin Gronsdal on November 21, 2023, 02:51:31 PM
Many, many thanks to the both of you!
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: spirix on November 21, 2023, 02:53:47 PM
soooo... it's intended and there is another way to "win"?
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Martin Gronsdal on November 21, 2023, 02:55:27 PM
no, of course not. You have to crush the evil humans once and for all!
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: spirix on November 21, 2023, 03:02:52 PM
well okay... I think I know what to try... it may involve a mandatory nullifier ;)
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: spirix on November 21, 2023, 03:29:21 PM
yup, got it :D don't look at the time lol
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Martin Gronsdal on November 21, 2023, 03:30:35 PM
very well done!
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: wenda12 on November 22, 2023, 11:17:53 AM
yes somethings bugs
first try 33 min
https://steamcommunity.com/sharedfiles/filedetails/?id=3091963732
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Martin Gronsdal on November 22, 2023, 12:53:26 PM
Nothing bugs.
Spoiler
the runners nest must not survive
[close]
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: wenda12 on November 22, 2023, 02:56:04 PM
ok lol why the runer dont help
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Martin Gronsdal on November 22, 2023, 03:47:03 PM
They do....
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: rennervate on November 22, 2023, 04:36:02 PM
Quote from: wenda12 on November 22, 2023, 02:56:04 PMok lol why the runer dont help

99% of people didn't like the movie Hollow Man. Martin must be a big fan
🤣
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Martin Gronsdal on November 23, 2023, 02:55:53 AM
How come?
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: goodyosef on November 24, 2023, 09:28:42 AM
I have no idea what to think of this map.
I was all set to give it a 9/10, maybe higher, and then I discovered this maps little... idiosyncrasy. And had to do the map all over again, once I figured out from Martin's spoiler what the heck I was supposed to do. I'd tried to solve it myself, and even came up with the notion that maybe the whole map had to be flooded in anticreeper and wasted half an hour making that happen, only to discover I was wrong. And that peeved me. I'm happy to have a weird win-con need, in fact I think it's brilliant, but I could wish for a clue somewhere in the map to tip me off that shenanigans are going down, and what they might be. Even if it's subtle, and I only see the connection in retrospect. This felt more like a Shyamalan twist, where it's not actually necessary and no amount of clues were going to tell you it was coming.
   I also hated the fact that we don't find out we're wrong until it's too late to fix it. At least give us a chance to fix it without needing a save file or to replay the whole level!
   So, I loved 95% of this map experience, and the remaining 5% would have been *awesome* if I'd had any idea it was coming? I'm not necessarily hating on the idea, but some kind of "aha" moment based on clues and hints is more satisfying, IMHO...
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Martin Gronsdal on November 24, 2023, 09:31:26 AM
Thanks for playing
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: goodyosef on November 24, 2023, 10:01:05 AM
Quote from: Martin Gronsdal on November 24, 2023, 09:31:26 AMThanks for playing
Thanks for a cool map, man! I really liked how much strategy I had to use to work my way through the map. Lots of pausing and thinking for a second about my next move. So many PAC maps basically solve themselves after a few minutes, but this one kept me scheming right to the end. It's clever and interesting, and if we just had a little warning about your puzzle, it'd be an easy 9/10 or 10/10, which are ratings I almost never give!

Realized my first review might have come off a little focused on the negative, and wanted to be sure I offered praise for the awesomeness, not just complaints for the one Really Weird Part.
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Martin Gronsdal on November 24, 2023, 02:02:18 PM
Thank you
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: S-nut on December 11, 2023, 09:03:21 AM
Same here: It's not cleverness when you can make a good puzzle map only with wired hidden rules, with now way to decue it with in the rules.

Changing rules and not giving hints about, its just simple minded.
 
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Martin Gronsdal on December 11, 2023, 10:23:55 AM
May I suggest less unfriendly choice of words?
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: S-nut on December 12, 2023, 02:51:56 PM
May I suggest you bring an argument, if you can't find truth in it?! Its not unfriendly, ecept your subconscious agrees and your conscious get angry about.
Title: Re: Custom Map #10956: Childish attempt at PAC 2. By: Martin Gronsdal
Post by: Karsten75 on December 12, 2023, 07:56:10 PM
I would like to remind all participants in this thread  of the following post that is pined at the top of this board.
https://knucklecracker.com/forums/index.php?topic=15512.0

For brevity's sake, here is the text of it. The highlighting I added

Quote- Maps are made by the full spectrum of humanity.  From very young, to uh hmm very 'old'. From native English speakers to can't speak a word of English.  From experienced game players to casual and new as they come.

- Not every question requires a written answer.  No response is sometimes the best answer.

- Shower encouragement and praise on the things you like, ignore what you dislike.

- Constructive criticism is perfectly fine.

- Meta comments (comments on other people's comments) can often spiral away from map discussions.  Be cautious of topic drift.

- The above guidelines are not hard and fast rules, they are just guidelines designed to create a bias towards helping map makers make better maps.