Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Topic started by: thepenguin on August 17, 2011, 05:54:14 PM

Title: CW2 Community Map #1
Post by: thepenguin on August 17, 2011, 05:54:14 PM
I thought that we could start off with a blank map and then each person edits it a bit, and posts it and eventually, we have a good map (same as the CW1 community maps)
-feel free to add a quote to the opening text (or artifacts)
-Any one can help
-please make sure to test the map to completion if you have made a change to the terrain, emitters, or overall gameplay. (most people dislike impossible maps)

Starter map supplied below:
Title: Re: CW2 Community Map #1
Post by: Ebon Heart on August 17, 2011, 05:58:30 PM
We need some theme to get started, otherwise it'll be a random clash of fields and terrain with an unmatching background and tile set.
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 17, 2011, 06:10:27 PM
Quote from: Ebon Heart on August 17, 2011, 05:58:30 PM
We need some theme to get started, otherwise it'll be a random clash of fields and terrain with an unmatching background and tile set.

how about lava tubes?

as of now I'm building lava tiles
Title: Re: CW2 Community Map #1
Post by: Fisherck on August 17, 2011, 06:49:34 PM
Quote from: thepenguin on August 17, 2011, 06:10:27 PM
Quote from: Ebon Heart on August 17, 2011, 05:58:30 PM
We need some theme to get started, otherwise it'll be a random clash of fields and terrain with an unmatching background and tile set.

how about lava tubes?

as of now I'm building lava tiles

Cough Cough... (these are available ;))
Title: Re: CW2 Community Map #1
Post by: Ebon Heart on August 17, 2011, 07:15:02 PM
I have an awesome idea! One second... :D
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 17, 2011, 07:16:54 PM
v1.0
Title: Re: CW2 Community Map #1
Post by: Ebon Heart on August 17, 2011, 07:29:52 PM
aye no! I was working on v1... :(
Title: Re: CW2 Community Map #1
Post by: Ebon Heart on August 17, 2011, 08:04:51 PM
Here's an alternate version 1 based on what I was working on... Creeper color will be red with volcanic tiles of course, I didn't add that. I just like the fields... and was thinking about something along the lines of the volcano shooting out fireballs and stuff. Use whichever version. At the very least I'll make a custom map out of this.
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 17, 2011, 08:48:18 PM
v2 of ebon's

graphics v0.5 done
Title: Re: CW2 Community Map #1
Post by: Ebon Heart on August 17, 2011, 10:54:16 PM
ooh yay! The volcano needs work... Also, tinkering with the off delay for the fireballs will control how much creeper they drop per trip.
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 18, 2011, 08:54:24 AM
I'm working on v3

DONE!
Title: Re: CW2 Community Map #1
Post by: Michionlion on August 18, 2011, 12:27:42 PM
I'll help... As soon as I get home from summer camp... Pesky summer camp
Title: Re: CW2 Community Map #1
Post by: Sammygood on August 18, 2011, 03:22:53 PM
I thought I might as well join in. I made an eruption which happens after 5 seconds first then every 4 seconds. If you want you can change some stuff about it.  :)
Title: Re: CW2 Community Map #1
Post by: Ebon Heart on August 18, 2011, 03:24:14 PM
When I get home, I'm gonna add some fireballs to fling themselves around with the eruptions. And we need to think about building space... :/
Title: Re: CW2 Community Map #1
Post by: knucracker on August 18, 2011, 04:40:58 PM
I don't have anything to add to the map, but I do have a screenshot of v4 that I was just playing with.  It's not a practical thing I did, but I'd never thought much about doing this kind of "deep mining" before.  Because of the intense gravity I realized I needed to get lots of creeper pulled up from the deep.  I suppose if energy permitted I could build stacked sidways repulsors that fed into the mine shaft.  In any case, it makes a nice screen shot.
Title: Re: CW2 Community Map #1
Post by: Ebon Heart on August 18, 2011, 04:49:51 PM
ach, it's not a volcano any more! lol. And what's with the extremely high gravity + AC/water around the sides?
Title: Re: CW2 Community Map #1
Post by: Michionlion on August 18, 2011, 04:58:15 PM
thats very interesting...
looks really cool
Title: Re: CW2 Community Map #1
Post by: knucracker on August 18, 2011, 05:26:20 PM
I can't believe this, but I just played v4 to completion.  Don't ask me why, I just couldn't stop myself.  I built two Makers in vacuum mode and then two rows in produce mode at the top.  That, 4 launcher and 4 blasters (at the end), plus 30 minutes did the trick.
Title: Re: CW2 Community Map #1
Post by: Michionlion on August 18, 2011, 05:39:47 PM
;)....
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 19, 2011, 08:25:50 AM
Quote from: virgilw on August 18, 2011, 04:40:58 PM
I don't have anything to add to the map, but I do have a screenshot of v4 that I was just playing with.  It's not a practical thing I did, but I'd never thought much about doing this kind of "deep mining" before.  Because of the intense gravity I realized I needed to get lots of creeper pulled up from the deep.  I suppose if energy permitted I could build stacked sidways repulsors that fed into the mine shaft.  In any case, it makes a nice screen shot.

that's what I did :), It's always interesting to have to move a ton of AC up 80 tiles in 20G gravity
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 19, 2011, 08:27:26 AM
Quote from: Ebon Heart on August 18, 2011, 04:49:51 PM
ach, it's not a volcano any more! lol. And what's with the extremely high gravity + AC/water around the sides?

volcanic lake, ebon :)


Quote from: virgilw on August 18, 2011, 05:26:20 PM
I can't believe this, but I just played v4 to completion.  Don't ask me why, I just couldn't stop myself.  I built two Makers in vacuum mode and then two rows in produce mode at the top.  That, 4 launcher and 4 blasters (at the end), plus 30 minutes did the trick.

we have achieved addicting :)
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 19, 2011, 09:45:22 AM
v5 - done, awaiting more editing

added "lava bubbles" and "splatters"

hang on, the lake moves too much v6 fixes that

New version: v6
Title: Re: CW2 Community Map #1
Post by: Ebon Heart on August 19, 2011, 03:28:17 PM
TP, with community maps, you usually want to wait until 2 more people edit the map before making more changes.
Title: Re: CW2 Community Map #1
Post by: lich98 on August 20, 2011, 12:04:37 PM
What do you all think about adding drones? or in that case spores
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 20, 2011, 12:09:10 PM
Quote from: lich98 on August 20, 2011, 12:04:37 PM
What do you all think about adding drones? or in that case spores

go ahead
Title: Re: CW2 Community Map #1
Post by: lich98 on August 20, 2011, 12:15:26 PM
I know this seems idiotic but how do i post the newer version on the forum.
Title: Re: CW2 Community Map #1
Post by: Ranakastrasz on August 20, 2011, 12:17:54 PM
Its under the additional options tab next to the textbox you type in.
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 20, 2011, 12:19:15 PM
Quote from: Ranakastrasz on August 20, 2011, 12:17:54 PM
Its under the additional options tab next to the textbox you type in.

he might be using quick-reply, where it doesen't work (you can't use the textbox at the bottom of this page, if you see it)
Title: Re: CW2 Community Map #1
Post by: lich98 on August 20, 2011, 12:25:51 PM
No i use the full reply so which button do i hit on the top to post it
Title: Re: CW2 Community Map #1
Post by: lich98 on August 20, 2011, 12:45:53 PM
Here i added 2 gateways which have phantoms and drones to the map. Tell me what you think of the map.
Title: Re: CW2 Community Map #1
Post by: lich98 on August 21, 2011, 03:16:06 PM
Did anyone play the new version I uploaded on my last post. How is it now
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 21, 2011, 04:54:32 PM
Quote from: lich98 on August 21, 2011, 03:16:06 PM
Did anyone play the new version I uploaded on my last post. How is it now

I played it, not much difference, but the phantoms are a nice touch
Title: Re: CW2 Community Map #1
Post by: lich98 on August 21, 2011, 04:58:15 PM
Yep i though about increasing the drone and phantom amount to make a bigger challenge. I'll do that now
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 21, 2011, 05:01:40 PM
Quote from: lich98 on August 21, 2011, 04:58:15 PM
Yep i though about increasing the drone and phantom amount to make a bigger challenge. I'll do that now

it's probably better not to, unless you allow building in the "down" direction as well (It seems like there isn't enough reactor space)
Title: Re: CW2 Community Map #1
Post by: lich98 on August 22, 2011, 12:42:16 PM
How about in all direction and add many more drones and phantoms
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 23, 2011, 07:49:59 AM
Quote from: lich98 on August 22, 2011, 12:42:16 PM
How about in all direction and add many more drones and phantoms

no, all direction takes all the challenge out of the map, there'd be too much space to create energy

and not too many drones, please


Voila.
Title: Re: CW2 Community Map #1
Post by: thepenguin on August 24, 2011, 09:00:02 PM
maybe we could get a custom BG here?
Title: Re: CW2 Community Map #1
Post by: lich98 on August 25, 2011, 07:01:09 PM
BG stands for?
Title: Re: CW2 Community Map #1
Post by: Measure on August 25, 2011, 07:19:47 PM
Quote from: lich98 on August 25, 2011, 07:01:09 PM
BG stands for?

BackGround
Title: Re: CW2 Community Map #1
Post by: lich98 on August 25, 2011, 07:21:18 PM
ok that sectinly would be cool
Title: Re: CW2 Community Map #1
Post by: lich98 on September 17, 2011, 12:56:27 PM
can someone beat the map and upload it please?...
Title: Re: CW2 Community Map #1
Post by: thepenguin on September 17, 2011, 01:54:28 PM
will beat & upload soon.
Title: Re: CW2 Community Map #1
Post by: lich98 on September 17, 2011, 01:58:09 PM
Ok added an descrtion. don't think there's an intro with speaking, feel free to add that.