Knuckle Cracker

Creeper World 2 => Suggestions => Topic started by: Pyxis_GeeK on June 28, 2011, 10:00:27 AM

Title: Multi Select is Great! Can we make an Improvement?
Post by: Pyxis_GeeK on June 28, 2011, 10:00:27 AM
One feature of CW2 that I love is the muliselect. I can double click on my blasters and all blasters in range can be moved to a new attack location. The one change I would like to see is that when selecting groups as in blasters and launchers I would like to be able to double click on my blasters hold down shift and then double click the launchers and have them all highlight. Then move one attack force forward.


I dont know if this is possible or not but would like to bring it before the community to get your input and see what you think.
Title: Re: Multi Select is Great! Can we make an Improvement?
Post by: mthw2vc on June 28, 2011, 03:20:26 PM
There is a "sort-of" way to do this. Pick a number, any number. select your blasters. Press ctrl and the number key at the same time, then do the same for your launchers. Then release you control of the launchers and press shift and the same number at the same time to recall them all at once.
Title: Re: Multi Select is Great! Can we make an Improvement?
Post by: Pyxis_GeeK on June 28, 2011, 03:46:18 PM
Yeah I know about that way. I just wouldnt have to think as much as double click blasters hold shift double click launchers select new attack point. Its no big deal. :)
Title: Re: Multi Select is Great! Can we make an Improvement?
Post by: Kjempff on June 28, 2011, 06:58:36 PM
You mean sort of like in warcraft 3?
If you click while holding ctrl, it would select all units of the same type in range.
Or/And an option to select any unit in range (max [insert number]).

Could be my play style, but I tend to move units in batches of 10ish, so quickly multiselecting the nearest for moving, would make things smoother.
Title: Re: Multi Select is Great! Can we make an Improvement?
Post by: Pyxis_GeeK on June 28, 2011, 08:06:29 PM
I just have a weird play style I tend to overkill every map I play. So being able to select large amounts of units by double clicking on each unit would help "me". Not the community as a whole. :)
Title: Re: Multi Select is Great! Can we make an Improvement?
Post by: Michionlion on June 28, 2011, 09:02:00 PM
Quote from: Kjempff on June 28, 2011, 06:58:36 PM
You mean sort of like in warcraft 3?
If you click while holding ctrl, it would select all units of the same type in range.
Or/And an option to select any unit in range (max [insert number]).

Could be my play style, but I tend to move units in batches of 10ish, so quickly multiselecting the nearest for moving, would make things smoother.

don't we already have that?  i think it would be relativly easy to input, but there really is no need except for those people that love overkill (not that i don't)
Title: Re: Multi Select is Great! Can we make an Improvement?
Post by: mthw2vc on June 28, 2011, 09:22:43 PM
Quote from: Kjempff on June 28, 2011, 06:58:36 PM
You mean sort of like in warcraft 3?
If you click while holding ctrl, it would select all units of the same type in range.
Or/And an option to select any unit in range (max [insert number]).

Could be my play style, but I tend to move units in batches of 10ish, so quickly multiselecting the nearest for moving, would make things smoother.
You can double click on a weapon to select all weapons of the same type nearby. You can also use [Ctrl + (Number)] to create or add to a "squadron" and [Shift + (Same number)] to recall said squadron. Useful if you want to have multiple sets of blasters and/or launchers and conveniently leapfrog them along en masse. The 0 group is considered "disbanded."

(Already implemented, not just another of my ideas)
Title: Re: Multi Select is Great! Can we make an Improvement?
Post by: Kjempff on June 29, 2011, 05:40:06 PM
Quote from: mthw2vc on June 28, 2011, 09:22:43 PM
(Already implemented, not just another of my ideas)

Damn you are right. I did read about double clicking but didnt work when I tried it.
Does now. Was probably just lag from many units and not pausing before multiselecting.