Knuckle Cracker

Creeper World 2 => Suggestions => Topic started by: CobraKill on September 30, 2011, 11:41:01 PM

Title: Unlit area color
Post by: CobraKill on September 30, 2011, 11:41:01 PM
Make it so the unlit is pitch black. Then beacons are lighthouses (fog of war)

What do you think? (I know this has been suggested, so KEES, don't point that out)
Title: Re: Unlit area color
Post by: cclloyd9785 on October 01, 2011, 12:56:19 AM
I've seen this in some games labeled as "Lighthouse Mode".  I would like to see this, as it would make maps more challenging?
Title: Re: Unlit area color
Post by: CobraKill on October 01, 2011, 12:58:16 AM
What I was going for
Title: Re: Unlit area color
Post by: UpperKEES on October 01, 2011, 02:20:28 AM
The main reason this interesting looking option is not that interesting, is that anyone can open a map in the map editor, so even the first time you play it doesn't have to be a surprise.
Title: Re: Unlit area color
Post by: CobraKill on October 01, 2011, 08:37:03 AM
But if they were going to do that. They obviously don't care, an will probably cheat on every map...

+They'd have to like write in down.
Title: Re: Unlit area color
Post by: Kithros on October 01, 2011, 10:28:09 AM
Quote from: CobraKill on October 01, 2011, 08:37:03 AM
But if they were going to do that. They obviously don't care, an will probably cheat on every map...

+They'd have to like write in down.

In all honesty I don't see how it would be cheating any more than ever restarting any map, or ever using the save/load feature - I just don't think fog of war style maps really suit a game like this where there is virtually no randomness.
Title: Re: Unlit area color
Post by: UpperKEES on October 01, 2011, 02:00:46 PM
Quote from: CobraKill on October 01, 2011, 08:37:03 AM
But if they were going to do that. They obviously don't care, an will probably cheat on every map...

Being well prepared for war isn't cheating.... ;)

Quote from: CobraKill on October 01, 2011, 08:37:03 AM
+They'd have to like write in down.

Or just keep the editor window open next to the game.
Title: Re: Unlit area color
Post by: CobraKill on October 01, 2011, 02:11:08 PM
Quote from: UpperKEES on October 01, 2011, 02:00:46 PM
Quote from: CobraKill on October 01, 2011, 08:37:03 AM
But if they were going to do that. They obviously don't care, an will probably cheat on every map...

Being well prepared for war isn't cheating.... ;)

Quote from: CobraKill on October 01, 2011, 08:37:03 AM
+They'd have to like write in down.

Or just keep the editor window open next to the game.

Why do all my points get proven wrong?!
Title: Re: Unlit area color
Post by: thepenguin on October 01, 2011, 02:12:40 PM
Quote from: CobraKill on October 01, 2011, 02:11:08 PM
Why do all my points get proven wrong?!

they don't.

Spoiler
Go Ironic Things!
[close]
Title: Re: Unlit area color
Post by: Echo51 on October 01, 2011, 05:36:51 PM
They don't get proven wrong, we just explain to you why it won't work in a polite manner :P
Title: Re: Unlit area color
Post by: CobraKill on October 01, 2011, 05:42:09 PM
Yeah it's very polite ::) *whistles*