Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 02, 2022, 08:51:15 PM

Title: Custom Map #3059: as walk round
Post by: AutoPost on August 02, 2022, 08:51:15 PM
This topic is for discussion of map #3059: as walk round (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=3059)
(http://knucklecracker.com/creeperworld2/thumb.php?id=3059) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=3059)

Author: Karsten75 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Karsten75)

Desc:
Added more decayable terrain to slow down release of drones.
Title: Re: Custom Map #3059: as walk round
Post by: ea3401 on August 03, 2022, 03:26:42 AM
This map seems insanely hard. Or maybe I just forgot how to play CW2.  :-\
Title: Re: Custom Map #3059: as walk round
Post by: Karsten75 on August 03, 2022, 04:04:01 AM
Quote from: ea3401 on August 03, 2022, 03:26:42 AM
This map seems insanely hard. Or maybe I just forgot how to play CW2.  :-\

hard, but not that much. Took it on the second attempt :)
Title: Re: Custom Map #3059: as walk round
Post by: J on August 03, 2022, 01:41:03 PM
I thought it would be doable if you both already beat it, but the my first four tries got me stumped (could've survived one if I had seen the second wave coming). Can't be as relaxed as I usually play here.
Title: Re: Custom Map #3059: as walk round
Post by: Karsten75 on August 03, 2022, 01:51:39 PM
Well, ea3401 certainly seem to have employed a vastly different and more effective strategy then me. All I was interested in was to beat it down. Turtled, more or less.
Title: Re: Custom Map #3059: as walk round
Post by: Narcejah on August 03, 2022, 09:41:35 PM
 ;)
Title: Re: Custom Map #3059: as walk round
Post by: SmileyCoder on November 13, 2022, 05:56:16 PM
20 minutes into the map, after struggling to get near the first emitter...I finally realize that experimentals were available...sigh.