Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on November 11, 2016, 10:07:21 PM

Title: Custom Map #315: Assault (Updated). By: BlueStar
Post by: AutoPost on November 11, 2016, 10:07:21 PM
This topic is for discussion of map #315: Assault (Updated)
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=315)

Author: BlueStar
Size: 500x270

Desc:
Push forward and defeat the particulate stronghold. I hope this fixes all the loopholes. Hope you enjoy.
Title: Re: Custom Map #315: Assault (Updated). By: BlueStar
Post by: ChaosMaster130 on November 12, 2016, 01:00:17 AM
Yep loopholes fixed(the ones I know of)...Mostly, the blueblock trick still works but it fades pretty fast now so I only managed to get 2 emitters with it before it ended.
But yeah took me twice as long as before. good upgrades.

I still have no clue how to get the left square block legit though. Just saved it for last like before.
Title: Re: Custom Map #315: Assault (Updated). By: BlueStar
Post by: toolforger on March 09, 2019, 04:40:01 PM
A nonlosable HQ that the enemy is intent to kill is just a turn-off. Just another micromanagement to keep care off, in an already pretty micromanage-y scenario.
I don't know whether I'll retry this, I already did the other one but didn't try any tricks (unless you count omni invasions as "trick").
Title: Re: Custom Map #315: Assault (Updated). By: BlueStar
Post by: Builder17 on March 10, 2019, 12:31:38 AM
Quote from: toolforger on March 09, 2019, 04:40:01 PM
A nonlosable HQ that the enemy is intent to kill is just a turn-off. Just another micromanagement to keep care off, in an already pretty micromanage-y scenario.
I don't know whether I'll retry this, I already did the other one but didn't try any tricks (unless you count omni invasions as "trick").

For extra difficulty, pretend that HQ will be game over when lost? :)