Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 21, 2012, 03:01:04 PM

Title: Custom Map #1369: NEXUS 02
Post by: AutoPost on August 21, 2012, 03:01:04 PM
This topic is for discussion of map #1369: NEXUS 02 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1369)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1369) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1369)

Author: yum234 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=yum234)

Desc:
Title: Re: Custom Map #1369: NEXUS 02
Post by: clbuttic on August 22, 2012, 05:01:04 PM
A sense of urgency is required when dealing with this. I, unfortunately, have no sense of urgency. Good work, but tricksy!
Title: Re: Custom Map #1369: NEXUS 02
Post by: yum-forum on August 22, 2012, 08:19:01 PM
Simple game also not interesting. In this game if You find out right way (initial idea of game) it will be not sence of urgency. It is only my oppinion. Sorry, please!
Title: Re: Custom Map #1369: NEXUS 02
Post by: a on August 23, 2012, 11:18:06 AM
The level of interest for setting a record.
Title: Re: Custom Map #1369: NEXUS 02
Post by: dwb on February 21, 2014, 02:24:52 PM
I could use a tip.
Title: Re: Custom Map #1369: NEXUS 02
Post by: teknotiss on February 21, 2014, 04:40:37 PM
no worries again.  :)
this is all about killing a nexus before the creeper gets to either of them. and there's lots of free stuff, so you need to be efficient at first and get some gems and technytes.
i'll chuck some screenies to this post 0to give you an idea of the start i used, just click them to enlarge them.

so i placed a DBeam and a mirror above the "x" marked terrain, and disabled them until i get some free energy, and built 4 reactors. i also moved the LS down too.
i then dug for the white gem in the center, and added a few reactors, one at a time, you shouldn't go deep into energy deficit in the first few secs, a sec saved at the start can shave minutes off the endgame.
once i got the white gem i spammed reactors along the top and dug for some of the nearest pickups, i also Started building the first DBeam. once the reactors were done i built the PCoils, this used up the white gem and from here you should be able to clean up.
remember only one nexus has to die for the win!
hope that helps, if you need more let me know, this is a great map, happy to be replaying it!
later dude!  8)
Title: Re: Custom Map #1369: NEXUS 02
Post by: Laela on July 21, 2021, 07:05:56 PM
As soon as nexus dies, it kills ship too.
Title: Re: Custom Map #1369: NEXUS 02
Post by: Builder17 on July 23, 2021, 02:37:52 AM
Quote from: Laela on July 21, 2021, 07:05:56 PM
As soon as nexus dies, it kills ship too.

Haven't played this map, but would moving LS (Liberation Ship) further upwards on map work? :)