Custom Map #860: my first map. By: pizzarules3

Started by AutoPost, August 01, 2017, 03:01:11 PM

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AutoPost

This topic is for discussion of map #860: my first map


Author: pizzarules3
Size: 256x256

Desc:
welcome to my first map

stdout

For anyone confused as to why the game isn't completing after you destroy everything, there is an
Spoiler
invisible enemy unit on the very bottom right corner.
[close]

pizzarules3

yes and I clearly stated that in the beginning of the game

GoodMorning

Welcome to the forum.

Placing invisible units without strategic effect does little but extend the game. As far as my opinion goes, please avoid doing so.

Thanks for taking the time to make a map. :)
A narrative is a lightly-marked path to another reality.

stdout

Quote from: pizzarules3 on August 02, 2017, 11:00:40 AM
yes and I clearly stated that in the beginning of the game

I admit I usually skip the dialog, often to my peril.  ;D Thanks for the map, though! Enjoyed playing it.

toolforger

An invisible unit that does nothing at all is uninteresting, all it does is to delay the game and frustrate those players who do not happen to be interested in your specific way of telling a story.

BTW "you have to find it" just adds insult to injury.