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#41
Colonial Space Map Discussion / Custom Map #11106: gec. By:
Last post by AutoPost - April 12, 2024, 06:50:37 PM
This topic is for discussion of map #11106: gec


Author:
Size: 128x84

Desc:
#42
Colonial Space Map Discussion / Re: Custom Map #11105: 275-not...
Last post by creepergirl - April 11, 2024, 10:40:32 PM
This was fun. I took my time and enjoyed it. Thank you for creating it.
#43
Farsite Colonies / Custom Map #4888: The Tech Tow...
Last post by AutoPost - April 11, 2024, 12:17:41 PM
This topic is for discussion of map #4888: The Tech Town


Author: Arve
Size: 320x200
DISCUSS ON DISCORD
#44
Farsite Colonies / Re: Custom Map #1061: Cursor-0...
Last post by Zaflis - April 10, 2024, 05:40:12 PM
Need more maps like this, as far as i have found it's the only 1 of its kind. So enjoyable.
#45
Colonial Space Map Discussion / Re: Custom Map #11105: 275-not...
Last post by D0m0nik - April 10, 2024, 04:14:36 PM
Great map, really enjoyed it.

Greatly helped
Spoiler
having an early bertha or two!
[close]
#46
Farsite Colonies / Re: Custom Map #2358: The Sour...
Last post by doogin - April 10, 2024, 02:20:35 PM
Broken
#47
Colonial Space Map Discussion / Re: Custom Map #8978: Cursor-0...
Last post by toolforger - April 10, 2024, 11:11:14 AM
There's a node that weakens both enemy and your cursor towers (not a diamond-shaped one, IIRC it's a blue round one).
If you take it early, this can reduce the cursor emitter to zero - I got into that problem, luckily I was able to flood it with creeper from a neighbouring area and the problem went away.

All in all, a very interesting and challenging map, but I do hate that you have to build up walls in the right places, and quickly enough, otherwise you lose when you notice some creeper is invading your area.
You essentially have to restart, and having to restart because you misplaced a single pixel of wall isn't fun, really.
#48
Colonial Space Map Discussion / Re: Custom Map #11002: 263-MDK...
Last post by rennervate - April 10, 2024, 09:38:55 AM
thank you for your friendly words
#49
Colonial Space Map Discussion / Custom Map #11105: 275-not a m...
Last post by AutoPost - April 10, 2024, 09:36:37 AM
This topic is for discussion of map #11105: 275-not a mouse


Author: Rennervate / AlexX
Size: 255x255

Desc:
This map is based on an idea by Martin. He would like it to be much more difficult... so this is a easy version.
#50
Farsite Colonies / Custom Map #4887: Mission 01. ...
Last post by AutoPost - April 10, 2024, 09:16:05 AM
This topic is for discussion of map #4887: Mission 01


Author: Keen
Size: 320x200
DISCUSS ON DISCORD