Knuckle Cracker

Knuckle Cracker => General => Topic started by: CobraKill on December 08, 2011, 09:23:16 PM

Title: The future of Knuckle Cracker
Post by: CobraKill on December 08, 2011, 09:23:16 PM
What is going to happen next? What awesome things can Virgil's fans look forward to?
Title: Re: The future of Knuckle Cracker
Post by: knucracker on December 11, 2011, 08:46:24 PM
The first thing this is up and coming is Creeper World 2: Academy.  It's a flash game and includes some new story missions.
That will complete my major releases for this year and bring this years publishing to these titles:
Creeper World 2: Redemption (desktop)
Creeper World: User Space (flash)
Creeper World: Evermore (flash)
Creeper World 2: Academy (flash)

As for next year... the things I have planned are just wicked cool (to me anyway).  I've got preliminary work done on some CW3 concepts as well as a spin off game based on the CW2 engine.  You might even see an entry into the iOS and Android markets...

There are a few other things I've not revealed yet, and are relatively 'small'.  But, they could be really fun things and offer a new dimension to CW1, CW2 and future games.
Title: Re: The future of Knuckle Cracker
Post by: Michionlion on December 11, 2011, 09:24:24 PM
you know just the things to get me excited.... ;)
Title: Re: The future of Knuckle Cracker
Post by: lich98 on December 12, 2011, 03:26:38 PM
Quote from: Michionlion on December 11, 2011, 09:24:24 PM
you know just the things to get me excited.... ;)
... totaly I can't wait for new stuff, well creeper world stuff!
Title: Re: The future of Knuckle Cracker
Post by: Cavemaniac on December 12, 2011, 08:38:53 PM
Quote from: virgilw on December 11, 2011, 08:46:24 PM

That will complete my major releases for this year and bring this years publishing to these titles:
Creeper World 2: Redemption (desktop)
Creeper World: User Space (flash)
Creeper World: Evermore (flash)
Creeper World 2: Academy (flash)


Only four releases this year?

What kind of one-man-band are you?!
Title: Re: The future of Knuckle Cracker
Post by: Ebon Heart on December 12, 2011, 09:00:17 PM
When do you think we'll start seeing cw3 stuff? :D
Title: Re: The future of Knuckle Cracker
Post by: thepenguin on December 12, 2011, 09:57:15 PM
Quote from: Ebon Heart on December 12, 2011, 09:00:17 PM
When do you think we'll start seeing cw3 stuff? :D

I'm thinking CW3d
Title: Re: The future of Knuckle Cracker
Post by: lich98 on December 13, 2011, 08:13:35 PM
CW3D awesome i cant wait. well beta might want to be ready for a 2 week no sleep for virgil. 3d is much harder, you need 2 or more images for 1 frame inorder to do 3d
Title: Re: The future of Knuckle Cracker
Post by: Echo51 on December 14, 2011, 06:34:12 AM
What do you mean lich? you don't need images other then the textures, all you need is a model with an animation sequence. But 3d creeeper world could be tough to get working in a sensible manner, yet alone in flash...
Title: Re: The future of Knuckle Cracker
Post by: Ebon Heart on December 14, 2011, 07:30:51 AM
Quote from: Echo51 on December 14, 2011, 06:34:12 AM
What do you mean lich? you don't need images other then the textures, all you need is a model with an animation sequence. But 3d creeeper world could be tough to get working in a sensible manner, yet alone in flash...
Didn't someone start that a while back?.... Where did he go?
Title: Re: The future of Knuckle Cracker
Post by: mthw2vc on December 14, 2011, 04:22:07 PM
I do not know where they went, either, but allow me to remind you of two important details:
1. The project was not done in flash.
2. The creeper simulation was strictly 2D and performed using a depth calculation as in CW1, not simulated in full 3D with a density calculation similar to that in CW2.
[link] (http://knucklecracker.com/forums/index.php?topic=7465.msg49346#msg49346)
Title: Re: The future of Knuckle Cracker
Post by: Mr.H on December 14, 2011, 10:25:43 PM
3d creeper world will increase the computer space need alot! It will also cause the computer requirements to be much higher and there will probably be lot's of lagg. Virgil will have to make a lot of performance cuts to make it a feesible product. Otherwise though, I know how to use blender  ;) .
Title: Re: The future of Knuckle Cracker
Post by: Grauniad on December 14, 2011, 11:43:02 PM
There already are enough threads with unwarranted, baseless speculation of this nature. Original question has been asked and answered.