MMMMMMMMuuuuuuuultiplayer...?

Started by Epic4242, January 03, 2016, 08:34:20 PM

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Epic4242

If the enemies have nearly the same or the same powers and opportunities as the player... Do I see and opportunity for multiplayer? Like just straight on, two players who start on opposite sides and have particles be neutral? And once grabbers take the particles they belong to that player? I dont know about you guys but that idea just makes me happy.

It could also go in the direction of Co-op, the only problem being the fact that pausing would be weird.

J

The game can be multiplayer indeed, wouldn't be that much work, but the main problem is the code behind the multiplayer part itself (connecting, syncing, etc.). For one man this is a lot of work and one little error will screw up the entire multiplayer gameplay.

Indeed pausing can cause troubles too, I like to play at x1 pause the game everytime I move units while others play on x4 all the time.

Ninja

I would much rather that V focus on making the single player as amazing as possible than put time into multiplayer, personally.