The title says it all. In a map ready for the playtest to make it public, there is a very consistent crash at exactly the time 00:58:00 while not in editor mode. Upon reaching this game update count the game will freeze completely and become unresponsive. The only way out of this is by manually closing it using the popup from windows detecting it being unresponsive.
I have no made extreme changes to anything from my last map. Nothing crazy. I also looked at the only source of (known) stutter, the Summoner, which there where two of but after they completed there was no stutter (which already happened upon the summoner being loaded on Gameload just like any already pre-gameload existing unit on the map but this was to be safe). I let the game run after they built, disabled edit mode and the crash still happened. While in edit mode, the crash does not happen.
I have no idea what could be causing the crash. I also can't find any output_log.txt or player.log, I can only provide a save to be looked at. I also don't know what could be happening at specifically 00:58:00. I have never specified that GameUpdateCount so it has to be coincidence from another script(s) and like I said before, I have not made a change so massive it could have any hope of causing a crash. It also doesn't help with how it only happens during edit mode and very few things have that specification outside of :Once and :Gameload.
I would be very happy if the source of the crash can be found. I have no clue where to look and what could POSSIBLY be doing this.
Edit: Forgot to mention this was encountered on the "Hardcore" difficulty, I have not tested if it does not happen on the other difficulties but it shouldn't matter. The changes caused by the selection of difficulty should not be involved in the issue. The closest being the removal of ERNs that are predetermined to go into the ERN Port.
« Last Edit: May 11, 2022, 06:57:38 pm by Vertu »
Life isn't fair because we say it isn't. Not because it is unfair. In fact, it is so fair we want to say it isn't and do.