Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on May 14, 2022, 03:47:57 PM

Title: Custom Map #3159: LPAC Autobuild. By: Zuo
Post by: AutoPost on May 14, 2022, 03:47:57 PM
This topic is for discussion of map #3159: LPAC Autobuild
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=3159)

Author: Zuo
Size: 256x160
Title: Re: Custom Map #3159: LPAC Autobuild. By: Zuo
Post by: Karsten75 on May 14, 2022, 06:56:25 PM
I guess "Destroy the Rift Lab" was not quite the objective

(https://i.imgur.com/nkKUBUx.png)
Title: Re: Custom Map #3159: LPAC Autobuild. By: Zuo
Post by: SilentHunter27 on May 15, 2022, 02:45:55 AM
The first time I beat the map it took the game a minute for me to win.
Title: Re: Custom Map #3159: LPAC Autobuild. By: Zuo
Post by: Clueless Disgrace on May 15, 2022, 12:25:50 PM
Quote from: Karsten75 on May 14, 2022, 06:56:25 PM
I guess "Destroy the Rift Lab" was not quite the objective


Happens, nothing you can do as a map creator.
Title: Re: Custom Map #3159: LPAC Autobuild. By: Zuo
Post by: Karsten75 on May 15, 2022, 02:40:28 PM
Quote from: Clueless Disgrace on May 15, 2022, 12:25:50 PM
Quote from: Karsten75 on May 14, 2022, 06:56:25 PM
I guess "Destroy the Rift Lab" was not quite the objective


Happens, nothing you can do as a map creator.

Workman, tools, where to lay the blame.
Title: Re: Custom Map #3159: LPAC Autobuild. By: Zuo
Post by: TrickyPlayer on May 16, 2022, 02:16:45 AM
Quote from: Clueless Disgrace on May 15, 2022, 12:25:50 PM
Happens, nothing you can do as a map creator.

I made a script myself that instantly triggers when the rift lab is destroyed with 0% chance of failing, and it's like 5 lines of code, I really don't get where it goes wrong for you guys but you can just copy the script from my newest CCursor map, the script is called called RiftLabObjective. Should fix this "problem" for future maps.

The only problem is it always triggers if there is no rift lab. And maybe it doesn't work on very old versions of the game, I wouldn't know since the game should just update when a non-beta update is available.