Flying weaponry

Started by Krell, June 10, 2011, 02:22:46 PM

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Krell

So hold on, I just noticed a discrepancy here. Why can't blasters shoot while moving? In the first game it made some sense, but as I think about it your blasters are almost constantly flying in CW2, but when they move they can't fire. Now programming issues aside, how does this make sense? I could understand launchers perhaps due to the fact that launching rockets while moving is likely to throw the weapon off course and needs to hold itself in place each time it fires. Blasters on the other hand...

Ebon Heart

mth pointed out in the first game that even the blasters are pretty much nuclear weapons, they probably need to lock in place so they don't destroy themselves.
When the going gets tough, the tough get going. The smart left a long time ago.
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lich98

Well i guess it would be helpful but really if you have any anti-creeper you can loose the wepons for a little go push them up.
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