Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 01, 2019, 09:09:42 AM

Title: Custom Map #7697: PERSISTING REGALLION (v.2). By: yum234
Post by: AutoPost on September 01, 2019, 09:09:42 AM
This topic is for discussion of map #7697: PERSISTING REGALLION (v.2)
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=7697)

Author: yum234
Size: 144x144

Desc:
In version 1 Absorber unit after became full of C or AC created PZ or Power Tower. In v.2 from Regallion Absorber with creeper can create "evil" green zones where you can't fly and build your units. But if you make full Absorber by anti-creeper green zones became "friendly" and even can supply your units by ammo! Do not forget to use "Shift+U" on main Upgrader unit before getting new chip for decreasing possible lag. #BravoCornucanis #BravoKajacx #BravoRegallion #BravoVirgil #GoodLu
Title: Re: Custom Map #7697: PERSISTING REGALLION (v.2). By: yum234
Post by: Johnny Haywire on September 10, 2019, 12:44:55 AM
I like the new absorber-zones a lot, but what units are we supposed to supply with AC? Guppies? The only thing I could figure out was to supply the CN with ore, then launch it when it had filled up to around 20k creeper. I did this one without the towers or bombs just to see what that would be like. I very much appreciate how you've made maps like this with so many different possibilities.

Thanks for the cool maps!  ;D ;D
Title: Re: Custom Map #7697: PERSISTING REGALLION (v.2). By: yum234
Post by: Riskbreaker on September 10, 2019, 03:15:58 AM
Quote from: Johnny Haywire on September 10, 2019, 12:44:55 AM
I like the new absorber-zones a lot, but what units are we supposed to supply with AC? Guppies? The only thing I could figure out was to supply the CN with ore, then launch it when it had filled up to around 20k creeper. I did this one without the towers or bombs just to see what that would be like. I very much appreciate how you've made maps like this with so many different possibilities.

Thanks for the cool maps!  ;D ;D

One ideia i can imagine is making a map that has guppy disabled, and use the zones to capture upgrades. Guppy is very cheesable since it can fuel things even in creeper. With the absorber zone, it means you have to control that area before getting acess to its goodies.

In this map, for example, you can still use the guppy after controling the absorber, but since guppy is enabled, there's a big empty space under the upgrade chips to make sure you dont guppy them before time.

Also, it gives ammo to everything, even terps. Which adds to the absorbers value, since StarGates makes pathing non linear and sometimes you cant reach relays where your anticreeper are.
Title: Re: Custom Map #7697: PERSISTING REGALLION (v.2). By: yum234
Post by: yum-forum on September 19, 2019, 03:52:38 PM
Video from DarkRubberNeck:  :D

https://www.youtube.com/watch?v=P8gGw9JxX7c
Title: Re: Custom Map #7697: PERSISTING REGALLION (v.2). By: yum234
Post by: yum-forum on January 22, 2020, 12:22:59 PM
Fresh video from PRG:

https://www.youtube.com/watch?v=IJ1lvqjxMC4

with 2X speed:

https://www.youtube.com/watch?v=8s1pIGk0Edo&t=18s

Subscribe PRG CHANNEL in YouTube!  :D

Title: Re: Custom Map #7697: PERSISTING REGALLION (v.2). By: yum234
Post by: yum-forum on July 30, 2021, 03:20:57 AM
Fresh video from Dr Gorgee:

https://www.youtube.com/watch?v=2kBEOLtNcyE
Title: Re: Custom Map #7697: PERSISTING REGALLION (v.2). By: yum234
Post by: yum-forum on May 29, 2022, 01:56:28 AM
Fresh video from Master FATMAN:

https://www.youtube.com/watch?v=g426nN5TCrI