But what about maps like mine, and others that require the destruction of the original HQ to replace with custom ones?
EDITQuoteAdd PRPL commands: SetHQReplacable, SetHQLost, and SetFailOnHQLoss
Nevermind, looks like he is already on that.
EDIT EDITNevermind, I just realized im an idiot. All this has to do with editing and creation, not the gameplay. Ignore me. :P
Latest publicly available beta (1.0.3) has visual indicator ("!" sign on HQ button) for this. Is it not enough?