Custom Map #920: apokinator. By: replicator

Started by AutoPost, October 24, 2017, 03:26:26 AM

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AutoPost

This topic is for discussion of map #920: apokinator


Author: replicator
Size: 480x270

Desc:
fight!

Hilol1000

It's okay... There is no sense of progression in your map because we get all of the OP ships at the start. Why is the end emitters enclosed in a box witch I can't get to? I give your map a 5. Also thanks for using my MCC ship.

wfo92gt

OK, so how the hell do you get the last emitter in the upper-left corner of the box? Got all of them except that by sacrificing omni after omni on the one part of the box that you can land an omni on, but they can't reach that last one...

FOXX

Maybe you have to use Rockburner Tech to reach that Emitter.
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS

wfo92gt

Would be nice, if Rock Burner wasn't locked out... I'm all for puzzle and problem solving, but this is silly

FOXX

Aaahh, didnt know that. [haven't played this map]
Guess maybe who played knows the 'thing' to do ......
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS

djmuler

you need to think outside the box,
Spoiler
Maybe moving ships aroud to lathe all the emitters
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