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#1
Farsite Colonies / Custom Map #4965: red mountins...
Last post by AutoPost - Today at 07:03:53 AM
This topic is for discussion of map #4965: red mountins (story)


Author: Danu
Size: 320x200
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#2
Quote from: toolforger on April 27, 2024, 02:11:24 PMAnd to add insult to injury: The AC will overflow after half an hour, killing all hope of ever amassing enough creeper to achieve anything anywhere; you'll have spent half and hour of your lifetime trying out approaches, and if you don't find the magic trick in that time, it's back to square one.
It's almost as if it's intentionally designed to frustrate the players.

I seriously doubt that any of the three successful scores are legit.
Your own score may be, but I suspect this is one of the cases where the game save was not 100% faithful and your playtest (and the score) were done with a much easier level. Maybe the forge is giving the beams a bit more range or firepower than what could be seen in playtesting.

Of course, there could also be some trick I didn't see.
I have no idea what that trick could be. I tried everything.
You have obviously studied the map in great detail. You may have noticed that all the scores submitted are substantially longer than 2 hours - closer to 3, in fact.

At least two of those players are well-known here, and it is, IMNSHO, infra dig to throw even the slightest accusation of cheating towards their effort. As for the 3rd score - if one has to cheat, I doubt one would cheat to obtain the lowest  rank on the totem pole.

Saving does not alter the status quo, it has been tested exhaustively over many years now and there are not, to my recollection, even the slightest attribution of advantaged outcomes due to altered circumstances when restoring from a save file.

So one may safely draw the conclusion that this is indeed a map not for the many, but for the few. So there may well be something that you are overlooking, as are the majority of plyers.

But please, constrain yourself from suggesting scores by well-known players are obtained by cheating - unless, of course, you have incontrovertible proof of such. Unfounded accusations ruffle feathers
#3
Quote from: Loren Pechtel on April 29, 2024, 01:47:49 PMWhat special was supposed to be beneficial?

I found the one that produced piles of creep to be obnoxious enough I ringed it with cannons and went on to kill the inhibitor.

The AC emitters at the starting point.  Once you get to the island with all the ore spots, you have no more need of the AC emitters.  The top and bottom one fire Artifacts of Odin (convert) at the main inhibitor, the middle AC emitter rains AC on the map.

And thank you! You just gave me an idea for another map.
#4
Farsite Colonies / Custom Map #4964: Cursor Missi...
Last post by AutoPost - April 29, 2024, 02:12:32 PM
This topic is for discussion of map #4964: Cursor Mission


Author: -_-
Size: 192x90
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#5
What special was supposed to be beneficial?

I found the one that produced piles of creep to be obnoxious enough I ringed it with cannons and went on to kill the inhibitor.
#6
Colonial Space Map Discussion / Re: Custom Map #11126: CSM AC ...
Last post by creepergirl - April 29, 2024, 10:42:19 AM
I love CSM Maps. Thank you for creating this one. I enjoyed it.
#7
Colonial Space Map Discussion / Custom Map #11128: Achievement...
Last post by AutoPost - April 29, 2024, 10:41:58 AM
This topic is for discussion of map #11128: Achievement Hunting


Author: umm36
Size: 256x256

Desc:
A giant map to build mass turrets etc for achievements
#8
Custom Map Comments / Custom Map #3081: Excavation
Last post by AutoPost - April 29, 2024, 08:36:13 AM
This topic is for discussion of map #3081: Excavation


Author: Miles The Man

Desc:
Use what you have to dig your way out.
#9
Farsite Colonies / Custom Map #4963: Reclemation ...
Last post by AutoPost - April 29, 2024, 01:14:53 AM
This topic is for discussion of map #4963: Reclemation Protocol 4


Author: The MOOOOOON
Size: 192x120
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#10
Farsite Colonies / Custom Map #4962: Map 4. By: ...
Last post by AutoPost - April 28, 2024, 09:10:35 PM
This topic is for discussion of map #4962: Map 4


Author: Creator
Size: 128x80
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