In Map 14 we have The Siege Weapon [by JoaoPistori]
Siege Weapon Stats
Range = 100 Amped = 130
Energy Needed = 40 Amped = 30
Cooldown = 300 Amped = 210
Particle Strenght = 1 Amped = 3
Particle Health = 12 Amped = 24
Particle Lifetime = 60 Amped = 120
Particle HeadHealth = 24 Amped = 36
BuildCost = 80
Different Emitters
There are 2 Types of Different Emitters in this Series.
1 - A Slightly Bigger than Normal Red One -> This is the Proximity Emitter.
These will start working when you move into their Range.
2 - A Slightly Bigger than Normal Blue one -> This is the FlipLock Emitter.
These Emitters shoot Red and Blue Particles in a Timed Interval and they can be "Locked"
meaning when you move into Range the Emitter wil only Shoot that Colour. [A Lock will appear on the Emitter]
When firing Red Particles these can be Destroyed and sometimes they leave an AmpGem.
Emitter Scripts made by Stickman & FOXX