This topic is for discussion of map #56: a new threat ep1 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=56)
(http://knucklecracker.com/creeperworld2/thumb.php?id=56) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=56)
Author: scoty (http://knucklecracker.com/creeperworld2/viewmaps.php?author=scoty)
Desc:
the nexus has been destroyed but now a secert coperation has created a liberation ship of its own and hired a crew of bounty hunters to stop the spread of creaper... but for what purpose
this is my first stage ever more episodes will follow soon though... any advice/suggestions would be nice
Quote from: scoty on August 23, 2011, 08:01:21 PM
this is my first stage ever more episodes will follow soon though... any advice/suggestions would be nice
It is very easy. you do not need to be so nice. Scare us! ;)
EDIT: And harder does not mean bigger. No need to max out the height... ;)
Yes, though it almost looks as though the "coperation"
will turn out to be another nexus! :D
Usually if you're going to make pre-built structures in
the map editor, you connect them to your beacon
network. Other than that I thought the map was good
overall. ;)
"Yes, though it almost looks as though the "coperation"
will turn out to be another nexus" SPOILLER ALERT " they are the bad guy
"Usually if you're going to make pre-built structures in
the map editor, you connect them to your beacon
network"
thay was al that was left of test facility... sorry forgot to mention
It is very easy. you do not need to be so nice
"SPOILLER ALERT " it will get harder soon... the( new) creeper will be immune to certin weapons.
also thinking of doing a stage to show "lt. avery's" mistake that cost her [her] job