In Map 13 we have The OPC Module [BaseScript by JoaoPistori, Changed by FOXX, Fix by Kajacx]
OPC Module Stats
Range = 30 Amped = 40
Energy Needed = 1500 Amped = 1200
Rotation Rate = 0.15 Amped = 0.3
Activation Key = "N"
BuildCost Totems = 80
BuildCost Module = 110
Charging Time = 52 Sec Amped = 42 Sec
Different Emitters
There are 2 Types of Different Emitters in this Series.
1 - A Slightly Bigger than Normal Red One -> This is the Proximity Emitter.
These will start working when you move into their Range.
2 - A Slightly Bigger than Normal Blue one -> This is the FlipLock Emitter.
These Emitters shoot Red and Blue Particles in a Timed Interval and they can be "Locked"
meaning when you move into Range the Emitter wil only Shoot that Colour. [A Lock will appear on the Emitter]
When firing Red Particles these can be Destroyed and sometimes they leave an AmpGem.
Emitter Scripts made by Stickman & FOXX