This topic is for discussion of map: Nice Job 2: The Athlete (http://knucklecracker.com/creeperworld/mapcomments.php?id=1416)
(http://knucklecracker.com/creeperworld/thumb.php?id=1416) (http://knucklecracker.com/creeperworld/mapcomments.php?id=1416)
Author: UpperKEES (http://knucklecracker.com/creeperworld/viewmaps.php?author=UpperKEES)
Desc:
Normally you are after the creeper; this time the creeper is after you! Beat Mr. Creeper and Mr. Spore in a quick head to head battle.
Title: | Nice Job 2: The Athlete |
Difficulty: | Expert Only |
Creeper type: | Land & Air |
Remarks: | Normally you are after the creeper; this time the creeper is after you! Beat Mr. Creeper and Mr. Spore in a quick head to head battle. Tip: try a relay when you're in need of a blaster.... ;) |
Description: | Today you are an athlete. On the program is the 400 meters hurdles. You are up against Mr. Creeper and Mr. Spore. In sports only the first place counts, so do a nice job.
"On your marks...."
"Get set...."
"Go!" |
Download page: | Nice Job 2: The Athlete (http://knucklecracker.com/creeperworld/mapcomments.php?id=1416) |
Full size screen shot: | (http://knucklecracker.com/forums/index.php?action=dlattach;topic=978.0;attach=409;image) |
More maps: | Apply here for another job ;) (http://knucklecracker.com/forums/index.php?topic=978.0) |
Definitely the toughest map I have yet completed. You really need to know this map like the back of your hand.
Nice to see you went for this tough challenge anyway!
This is indeed a map that will require a few attempts, but I think the rather short playing time allows for that.
Spoiler
A couple of hints can be found in the old comments (http://knucklecracker.com/creeperworld/mapcomments.php?old=1&id=1416).
My problem, I realized was that I was building to many connectors before
going over the next hurdle. :P To the end you want to move as fast as possible.
Spoiler
Yeah, you'll lose any collectors after about 2 minutes anyway, so build as few of them as possible. Only the collectors at the top of the hurdles will be safe.
i cant find out how to get past the first set video?
Nope, this map is a real puzzle, so I won't give more clues than I've already given.
Spoiler
Have you read the hints in the old comments (http://knucklecracker.com/creeperworld/mapcomments.php?old=1&id=1416)?
:o
Quote6 Talbot 7871 16 min 13 sec 1
How the hell did someone survive that long? Would love to know that!
Quote from: UpperKEES on September 09, 2010, 06:42:14 PM
:o
Quote6 Talbot 7871 16 min 13 sec 1
How the hell did someone survive that long? Would love to know that!
How is that possible!!!!!!! ??? :o I would like to know too. If I remember correctly, all the top parts in front of each hurdle, by the end get filled with Creeper. And you only get a set number of blasters. Maybe flying the city? I might have to look at this map again. I do not know what is more impressive, beating this map in eight minutes, or eighteen. :D
Exactly! Even when you keep Odin City flying you won't ever be able to keep all totems connected. I figure Talbot used his last blaster to cap the 2 emitters of the last section and managed to fight his way up with only two of them. Or even more likely: he actually finished and used 2 blasters to cap the emitters at the bottom of the last section and the last one stayed on top of the hurdle. I should try myself to see if that would work....
Hmm... only 7 scores for 357 downloads as of today. Got to be one of the toughest maps out there.
Lost count of the number of times I had it in the bag, only to be beaten at the finish line by Mr. Creeper. Seems like 9 min is the time before which you must activate the totems, although Talbot seems to have proven otherwise. Finishing with his time is probably harder than finishing <9min as pointed out by others :P.
Awesome map - well thought out design - 5/5. :)
Quote from: csr on September 16, 2010, 01:07:00 AM
Hmm... only 7 scores for 357 downloads as of today. Got to be one of the toughest maps out there.
You could be right.
Quote from: csr on September 16, 2010, 01:07:00 AM
Lost count of the number of times I had it in the bag, only to be beaten at the finish line by Mr. Creeper. Seems like 9 min is the time before which you must activate the totems, although Talbot seems to have proven otherwise. Finishing with his time is probably harder than finishing <9min as pointed out by others :P.
Yeah, I'm still puzzled by that. Unfortunately Talbot doesn't seem to have a forum account and is maybe not even reading the comments. :(
Quote from: csr on September 16, 2010, 01:07:00 AM
Awesome map - well thought out design - 5/5. :)
Thanks!
Is there a way to connect the four blasters which are located on the map's corners ?
I just miss 1 or 2 blaster to complete this map... I think that I see how to complete this but the 4 blasters I can have are just not enough :(
But great map ! All of yours by the way.
Quote from: kropernic on September 29, 2010, 08:30:23 AM
Is there a way to connect the four blasters which are located on the map's corners ?
I just miss 1 or 2 blaster to complete this map... I think that I see how to complete this but the 4 blasters I can have are just not enough :(
Spoiler
Try a relay; you'll be surprised.... ;)
Quote from: kropernic on September 29, 2010, 08:30:23 AM
But great map ! All of yours by the way.
Thanks! :)
Yeah ! I finally dit it. And with the 2nd time !! So proud :-)
:D I guess practising without those blasters in the corners did pay off! Nice time indeed!
lol. . .
I'm having a terrible time with this one KEES, its keeping me up at
night because I can't beat it. :-[
I spent about 5 hours the other day trying everything I could
think of to beat it (and yes I have already read all of your hints
on the new comment and old comment systems).
So. . . Could you give me another hint? ::)
First tell me what you do....
How do you take the hurdles?
I usually just power up the blasters, wait a bit then move them in and get the artifact. I then proceed with my blasters+OC over the hurdle. I then use a blaster to bridge over the crazonium wall to build a collector to grab the SAM. I pretty much do that until I reach the end, that is when I get stuck. I've tried building relays to connect the rest of the totems, but I can never get the last one because I only have 4 blasters, and I can't figure out how to get the corner blasters. Sometimes I try flying OC after I hit the deadline but I usually don't last long. I have also tried to fly my SAMs over the crazonium walls, but they can't reach the lowest totem.
So did I loose the point of the map or, am I on the right track ???
First of all: bridging is never required for any of my maps.
Spoiler
You really do need the 4 blasters in the corners, see here (http://knucklecracker.com/forums/index.php?topic=1448.msg25897#msg25897).
Oh. ::)
I see now, thanks I have to go to bed
but I'll try in the morning, thank you KEES. ;D
You're welcome. :)
Good luck on your next try tonight! ;)
Well I finally beat it, thanks for all your help. ;D
Well done, it's a tough map and I know you've spent quite some time on it. :)
That also goes for Kapoios, although he apparently had less problems with it. Great time! 8)
I will have to find some time in the near future to replay it using the packet filters and all bridging techniques that I can think of to beat his time.
I consider this my second pwned map, partially due to the new packet filter feature. Oh well, I was very enthusiastic about it when it was suggested a few months ago, so I shouldn't complain. (But it hurts! :'()
This was way tougher than advertised. Definitely expert! But so much fun figuring it out!
Thanks! :) Puzzle maps are my favorite ones, but only a small audience is able to really appreciate (and beat) them. If you're into another one, I can recommend The Busted Bunker (http://knucklecracker.com/forums/index.php?topic=5425).