Started by GoodMorning, September 28, 2016, 09:19:54 AM
QuoteThe main problem happens when some ship other than the HQ is targeted. If the HQ is nearby, it can get nuked. That could happen with a line or a circle. What I've done is added prpl code that makes sure no particle is spawned over the HQ, resulting in instant fail of mission. The circle thing isn't a bad idea, would make a nice addition to some custom maps.
Quote from: jaworeq on September 28, 2016, 12:53:31 PMCouple of times I still got insta-killed by something ( I guess bertha, since my HQ was way behind). I didn't care that much about not lining up ships, so sure, it's my fault. But it doesn't subtract from the fact, that it was annoying.