Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 04, 2014, 08:36:05 AM

Title: Custom Map #1222: Fontane Castle. By: warren
Post by: AutoPost on October 04, 2014, 08:36:05 AM
This topic is for discussion of map #1222: Fontane Castle
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1222)

Author: warren
Size: 112x112

Desc:
Episode 3 of Battle Castle. Play ep. 1 first for instructions. In this episode, the team visits the swamps to secure another border.
Title: Re: Custom Map #1222: Fontane Castle. By: warren
Post by: warren on October 04, 2014, 08:45:38 AM
Beta testing suggested that this might be a bit of a breather episode, but I suspect this is just experience gain talking. RrR beta tested this one and stdout looked at it. You'll probably hate the flyers. They suck a lot of energy and are fast. For more relevant tips see the thread for episode #1 http://knucklecracker.com/forums/index.php?topic=17221.0 (http://knucklecracker.com/forums/index.php?topic=17221.0)
Title: Re: Custom Map #1222: Fontane Castle. By: warren
Post by: iwishforpie2 on October 04, 2014, 03:09:53 PM
Sadly someone rage quitted and gave this map a 1. Why? It's supposed to be hard! If you don't like it because you can't win at it, then play some easy maps! Gosh.
Title: Re: Custom Map #1222: Fontane Castle. By: warren
Post by: warren on October 04, 2014, 07:39:57 PM
I don't remember seeing help text when the flamethrowers are introduced. Oops. Anyway, they are the fast short ranged siege engines that release at the same time as the flyers.

Most of my maps get low scores. Probably due to high difficulty. It is hard to tell.
Title: Re: Custom Map #1222: Fontane Castle. By: warren
Post by: Vanguard on October 04, 2014, 08:18:58 PM
Quote from: warren on October 04, 2014, 07:39:57 PM
Most of my maps get low scores. Probably due to high difficulty. It is hard to tell.

Definitely. Scripting and balancing are wonderfully done. I played for 35 minutes and I eliminated the left flank - had a secure positon. By then the game was slogging a bit and I didnĀ“t feel like finishing. The trees were super annoying, but still a fantastic map.