Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on November 17, 2016, 08:53:29 PM

Title: Custom Map #345: The UDF Pt. 4. By: GameGlitch
Post by: AutoPost on November 17, 2016, 08:53:29 PM
This topic is for discussion of map #345: The UDF Pt. 4
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=345)

Author: GameGlitch
Size: 384x216

Desc:
Ticon Corp lands smack in the middle of a UDF base, but it turns out they can use its defenses to their advantage. (A redux of the previous part is finished, but I am currently unable to publish it due to a bug of some kind. Once I can, I'll publish the fixed version. Thank you for your patience.)
Title: Re: Custom Map #345: The UDF Pt. 4. By: GameGlitch
Post by: gehenna on November 18, 2016, 11:18:22 AM
what is the effective way to beat the monstrous doppel?
Title: Re: Custom Map #345: The UDF Pt. 4. By: GameGlitch
Post by: D0m0nik on November 18, 2016, 07:02:05 PM
That top section is hideous to attack but if you are quick enough you can take out the spawner before the ship spawns. If it does build then the best thing is to ram it with a couple of fast ships from behind. Even better - lure it to your base and keep it there while you attack the spawner. The only way to take the top is by multiple sacrifices, just send everything in!

The map does feel very unfinished, top right and bottom left corners are a bit pointless.
Title: Re: Custom Map #345: The UDF Pt. 4. By: GameGlitch
Post by: GoodMorning on December 12, 2016, 12:56:57 AM
Another note: This is a collection mission, and it is just possible to get the HQ up to the top right before the particles are out or the land is covered in Emergent. It can get the pickup and is largely safe there. The central pickup island is then the only major target.

There is also two pickups in the base.
Title: Re: Custom Map #345: The UDF Pt. 4. By: GameGlitch
Post by: toolforger on August 22, 2022, 02:11:10 PM
I have no idea how you'd move the HQ up to the top right, too many cannons and emitters along the way and I found the HQ to be just not fast enough.

A bunch of omnis worked like a charm though.