Custom Map #1027: CM Map 11. By: FOXX

Started by AutoPost, January 10, 2018, 11:35:29 AM

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AutoPost

This topic is for discussion of map #1027: CM Map 11


Author: FOXX
Size: 320x280

Desc:
Custom Module Map 11 -> The HellFire Weapon See Forum for Info #EmergentUp #EnemyMK7Shots

FOXX

In Map 11 we have The HellFire Weapon [by JoaoPistori]

HellFire Weapon Stats

Range            = 50   Amped = 65
Energy Use      = 5   Amped = 3
Cooldown        = 240  Amped = 180
Particle Health = 6    Amped = 8
BuildCost   = 60
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Different Emitters
There are 2 Types of Different Emitters in this Series.

1 - A Slightly Bigger than Normal Red One -> This is the Proximity Emitter.
These will start working when you move into their Range.

2 - A Slightly Bigger than Normal Blue one -> This is the FlipLock Emitter.
These Emitters shoot Red and Blue Particles in a Timed Interval and they can be "Locked"
meaning when you move into Range the Emitter wil only Shoot that Colour. [A Lock will appear on the Emitter]
When firing Red Particles these can be Destroyed and sometimes they leave an AmpGem.

Emitter Scripts made by Stickman & FOXX
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