Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on September 18, 2016, 03:57:35 PM

Title: Custom Map #41: Island Attack. By: Zimmer
Post by: AutoPost on September 18, 2016, 03:57:35 PM
This topic is for discussion of map #41: Island Attack
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=41)

Author: Zimmer
Size: 256x144

Desc:
Omnis will help attack islands when you don't have the energy to proceed otherwise.
Title: Re: Custom Map #41: Island Attack. By: Zimmer
Post by: mzimmer74 on September 18, 2016, 07:00:34 PM
Wanted to give map making a shot in PF and thought it turned out okay.  Not a super hard map by an means.
Title: Re: Custom Map #41: Island Attack. By: Zimmer
Post by: thejoe66 on September 18, 2016, 10:52:46 PM
I don't know if i'm missing something, but I cant beat this map. I simply can't get to the emitters further back, there's too many partials for me to get them. I tried raming them with my ships to make room for the ships that destroy emitters and build mines, I tried sending all my omnis on the island with a energy mine, nothing works. Some help in how to beat this level would be greatly appreciated.
Title: Re: Custom Map #41: Island Attack. By: Zimmer
Post by: Karsten75 on September 19, 2016, 09:29:42 AM
Quote from: thejoe66 on September 18, 2016, 10:52:46 PM
I don't know if i'm missing something, but I cant beat this map. I simply can't get to the emitters further back, there's too many partials for me to get them. I tried raming them with my ships to make room for the ships that destroy emitters and build mines, I tried sending all my omnis on the island with a energy mine, nothing works. Some help in how to beat this level would be greatly appreciated.

Guess you might be.

Spoiler
Don't directly attack the particles. First take out the ship spaners (like most objectives in this game, the runs will relut in uniit loss). THen while leaving as many particles intact as possible, take out the emitter. The land-locked emitter requires a suicide run by all 10 Omnis
[close]
Title: Re: Custom Map #41: Island Attack. By: Zimmer
Post by: mzimmer74 on September 19, 2016, 09:31:35 AM
Here are some of the methods I used to beat it:
Omnis:
Spoiler

These are key and are actually the main way I anticipated beating the map.  Thus, make sure you have every omni update in the techs.  Also, and it sounds like you may have done this, use the omnis to take out any emitters they can reach from the island.  You won't have much hope using the ships.  A lot of the time you'll send them to an island to die, but they'll also take out the emitters.
[close]

Another huge key - "unused" techs
Spoiler

Rock Burner Tech.  I actually designed this specifically because I was never using the rock burner tech.  The bottom right island has a large flip emitter in it.  Use your omnis to flip the emitter and use the other things on the island.  Once the middle is full of blue particles, use rock burner to remove part of the island to whatever direction you want to send the particles.  I'd also recommend investing in emitter control tech so you can aim it.
The amount of blue particles coming out will help you take over the other islands and can overpower the large emitter in the north.
[close]

Hope those help.
Title: Re: Custom Map #41: Island Attack. By: Zimmer
Post by: Karsten75 on September 19, 2016, 09:35:07 AM
Wow, I didn't do that. I was planning to use that tech, but I won (albeit slower than you) before I got to do it.
Title: Re: Custom Map #41: Island Attack. By: Zimmer
Post by: mzimmer74 on September 19, 2016, 09:41:13 AM
I've been intrigued with the idea of non-standard battles for a while.  Thinking of creating a map where all you have are omnis and things like that.  This was a precursor to that which is why I gave some ships.  Still though, didn't really want it to be a mass attack with ships but had to give enough ships to make it possible. :)
Title: Re: Custom Map #41: Island Attack. By: Zimmer
Post by: Karsten75 on September 19, 2016, 10:14:55 AM
Actually, I hardly used most of the ships. One way to speed up my time will be to build fewer ships if I play again.
Title: Re: Custom Map #41: Island Attack. By: Zimmer
Post by: D0m0nik on September 19, 2016, 04:03:17 PM
Just discovered the Exchange maps, great to see so many player creations. Should start to really open up the game play and some new techniques will no doubt be discovered.

Spoiler
I also used the rock burner tech to turn the bottom right into a huge weapon, it was very impressive and allowed the lathes to sneak in on an otherwise tricky emitter.
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Title: Re: Custom Map #41: Island Attack. By: Zimmer
Post by: GoodMorning on September 19, 2016, 08:38:45 PM
Non-standard challenge: 'When all you have is a Hammer...'
Title: Re: Custom Map #41: Island Attack. By: Zimmer
Post by: thejoe66 on September 20, 2016, 12:46:13 AM
Well I beat it  :) This definitely opened my eyes on way's to play this game so that's good. Can't wait to keep playing these amazing missions.