Custom Map #10015: 040-Kederbacher. By: AlexX

Started by AutoPost, May 03, 2022, 09:12:58 AM

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This topic is for discussion of map #10015: 040-Kederbacher


Author: AlexX
Size: 240x240

Desc:
...it's not that easy

rennervate

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aka: AlexX

D0m0nik

Is there a secret I am missing? 12mins for the Dude!

I didn't find this hard, just long! Bit of a slogger!

rennervate

Quote from: D0m0nik on May 03, 2022, 03:40:18 PM
Is there a secret I am missing? 12mins for the Dude!

I didn't find this hard, just long! Bit of a slogger!


don't ask me that... i can't understand the times of both of you. I guess I have the wrong approach...
I really don't know how to get off the base so fast...
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aka: AlexX

rennervate

Quote from: rennervate on May 03, 2022, 04:04:44 PM
Quote from: D0m0nik on May 03, 2022, 03:40:18 PM
Is there a secret I am missing? 12mins for the Dude!

I didn't find this hard, just long! Bit of a slogger!


don't ask me that... i can't understand the times of both of you. I guess I have the wrong approach...

D0m0nik - where did u start? (north or south)
I really don't know how to get off the base so fast...
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aka: AlexX

D0m0nik

I started at the bottom and built up the main base. To cross over I waited until about 8 mins and then sent over loads of units to lower the levels, teams of digitalis cannons to sever the digitalis further along and pre loaded sprayers to cushion the landing, plus one shield to protect the nullifer. It was not easy.

rennervate

lol.... i do nearly the same - but much slower :-)
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aka: AlexX

Loren Pechtel

Not hard but I can't imagine the times.

Found the two AC bug emitters but they don't really do much other than give you a good supply of AC to assault the top islands.

AstraNine

Not hard? I have absolutely no clue what to do. Dead in three mins usually, having tried a variety of mostly useless strategies. Obviously the AC bug emitters are not the closest. But impossible to move forward. Help!