Custom Map #9525: MG can make normal maps 2. By: Martin Gronsdal

Started by AutoPost, June 10, 2021, 04:47:19 PM

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This topic is for discussion of map #9525: MG can make normal maps 2


Author: Martin Gronsdal
Size: 110x70

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Helper

Hmmm. Three tries and I whiffed on all.
Need to ponder this one a bit and come back at it.
Thanks for the weekend fun.
H

marvinitfox

Quote from: Helper on June 11, 2021, 07:42:22 AM
Hmmm. Three tries and I whiffed on all.


Yes, the very start is a bit tight.
Once you have your first emitter down, it is a very simple completion.

Martin Gronsdal

Oh-em-gi  (spoken with tiktok voice)

Will make easier start next time. If there's a point in making new maps for this game

marvinitfox

Quote from: Martin Gronsdal on June 11, 2021, 10:41:02 AM
Oh-em-gi  (spoken with tiktok voice)

Will make easier start next time. If there's a point in making new maps for this game

Why so depresso, wouldn't you rather set your mood to espresso?


Besides, what would we do without your wonderful maps?

Helper

Quote from: Martin Gronsdal on June 11, 2021, 10:41:02 AM
Oh-em-gi  (spoken with tiktok voice)

Will make easier start next time. If there's a point in making new maps for this game

I think there's a whole bunch of people waiting for new maps every day.
What's the option? PF? Or that new 3-D version of CW1?
I keep hoping Virgil is going to come with a true successor to CW3, but he ain't there yet.

More maps, please.
H


Helper

I have run out of swear words and rude things to yell at my monitor.
Anyone up for a hint (maybe a screen grab at about2:30-3:00?

Arggh.
H

Martin Gronsdal

land two CN's and build a cannon between them. Send that right, against the weaker emitter. At the same time build another cannon and start building the nullifier. At that time the spore will start coming, so have a beam ready. Once the first PZ is yours, the rest is a formality