Custom Map #3940: map 159 BICKFORD PAC (PUZZLE). By: yum234

Started by AutoPost, September 13, 2016, 02:27:48 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #3940: map 159 BICKFORD PAC (PUZZLE)


Author: yum234
Size: 120x120

Desc:
#PlayAsCreeper #GoodLuck

yum-forum

Yellow area: Bickford area (instead of emitters!  :) ;) ).

P.S. Yellow area with Runner Nest continuously generate Creeper.  More than usual emitter!

Be faster because soon will come evil and clever Berthas.

Hard game!

Good Luck!  :)
1560 maps in CW2, CW3 and PFE till now
last

yum-forum

My proposal: rating 10 (DOmOnik) +1 (hater, without playing) = 11/2=5.5  :)

DOmOnik, Thank You for playing and exellent score!  :)
1560 maps in CW2, CW3 and PFE till now
last

D0m0nik

Quickly beaten though Yum! I will have to have another go tomorrow.

I really enjoyed these last two maps, I think the Bickford combines very well with the PAC format.

yum-forum

Quote from: D0m0nik on September 13, 2016, 03:51:27 PM
Quickly beaten though Yum! I will have to have another go tomorrow.

I really enjoyed these last two maps, I think the Bickford combines very well with the PAC format.

Thank You!  :)  I will create for You BIG BICKFORD PAC!  ;)
1560 maps in CW2, CW3 and PFE till now
last

Loren Pechtel

Those berthas are nasty!  I finally got enough territory that I could force spores through the outer edges of his defense zone and then it collapsed pretty quickly.

Spoiler
One bertha can be killed while it's still building
[close]

RrR

Quote from: Loren Pechtel on September 13, 2016, 05:23:26 PM
Those berthas are nasty!  I finally got enough territory that I could force spores through the outer edges of his defense zone and then it collapsed pretty quickly.

Spoiler
One bertha can be killed while it's still building
[close]

Spoiler
All can be killed - severe punishment for going too slowly (confess - one was a lucky splash from a sniped runner
[close]

yum-forum

Quote from: Loren Pechtel on September 13, 2016, 05:23:26 PM
Those berthas are nasty!  I finally got enough territory that I could force spores through the outer edges of his defense zone and then it collapsed pretty quickly.

Spoiler
One bertha can be killed while it's still building
[close]

Yes. You are right. Game was designed so that evil and clever Berthas (at least 3 Berthas) will aggressively attack Your position.
First version of game was much more hard and all 4 Berthas was well protected and builded in other place. But even I struggled more than 2 hours to win. Then I decided simplify game. Interesting that 3 or 4 Berthas make quite big differences in game style!   ;)
1560 maps in CW2, CW3 and PFE till now
last

yum-forum

Quote from: yum-forum on September 13, 2016, 04:02:06 PM
Quote from: D0m0nik on September 13, 2016, 03:51:27 PM
Quickly beaten though Yum! I will have to have another go tomorrow.

I really enjoyed these last two maps, I think the Bickford combines very well with the PAC format.

Thank You!  :)  I will create for You BIG BICKFORD PAC!  ;)

Created. Please, try!   ;)

I wish good weekend for everyone!  :)
1560 maps in CW2, CW3 and PFE till now
last

Loren Pechtel

Quote from: RrR on September 13, 2016, 05:28:06 PM
Quote from: Loren Pechtel on September 13, 2016, 05:23:26 PM
Those berthas are nasty!  I finally got enough territory that I could force spores through the outer edges of his defense zone and then it collapsed pretty quickly.

Spoiler
One bertha can be killed while it's still building
[close]

Spoiler
All can be killed - severe punishment for going too slowly (confess - one was a lucky splash from a sniped runner
[close]

How do you get the ones in the SW?

hbarudi

also how do you start and the powerzone berthas once built will totally prevent progress.
no powerzones available at beginning to easily get.

yum-forum

Fresh video from PRG:   :D



The same with 2X speed:

1560 maps in CW2, CW3 and PFE till now
last

yum-forum

1560 maps in CW2, CW3 and PFE till now
last